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0
votes
Fixed

[macOS] Assets cannot be saved if the project name contains certain Unic...

MacOS

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Mar 21, 2020

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Version/s: 2017.4, 2019.3.6f1, 2020.2

How to reproduce:1. Create a new Unity project with a non-ASCII character in its name(e.g. New Unity Projectś)2. Attempt to use the ... Read more

0
votes
Fixed

Passing a folder to AssetDatabase.ImportAsset() with ImportAssetOptions....

Asset - Database

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Mar 24, 2020

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Version/s: 2019.3.0a1, 2019.3.6f1, 2020.1

Steps to reproduce:1. Open the attached project (case_1230194.zip)2. In the menu bar under "Test", select "Import"3. Open the Consol... Read more

0
votes
Duplicate

Mesh Collider Cooking Options does not reset to default without re-addin...

Physics

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Mar 22, 2020

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Version/s: 2019.3.6f1

How to reproduce:1. Open the attached project "1229712 - 2019.3.6f1.zip"2. Open the "Test" Scene3. Uncheck one of the Cooking Option... Read more

0
votes
Duplicate

A scene, with a prefab which has Vertical Layout Group and a child with ...

uGUI

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Mar 12, 2020

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Version/s: 2018.4, 2019.3, 2019.3.0f5, 2020.1, 2020.2

How to reproduce:1. Open attached project "ContextSizeFitterBug.zip"2. Open either scene "SampleScene" or "SampleSceneFixed"3. Obser... Read more

0
votes
Won't Fix

Shader fails to compile when Shader header uses non english alphabet cha...

Graphics - General

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Mar 24, 2020

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Version/s: 2018.4, 2019.3.6f1, 2020.2

Steps to reproduce:1. Open User-supplied project2. Inspect the material Expected: its shader fails to compile.Actual: its shader com... Read more

0
votes
Duplicate

Opening a prefab with a vertical layout group and a child with content s...

uGUI

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Mar 24, 2020

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Version/s: 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a4

How to reproduce:1. Open attached project "ContextSizeFitterBug.zip"2. In Project window, open "VerticalListBroken" prefab3. Observe... Read more

3
votes
Fixed

Crash on GetRenderPipelineScript when opening a specific project

Graphics - General

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Mar 24, 2020

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Version/s: 2019.3.15f1, 2020.1.0b2, 2020.2.0a1

Reproduction steps:1. Open the attached project ("1230177.zip")2. If the project didn't crash, close the project and reopen it Repro... Read more

0
votes
Fixed

[2D] "Package Manager" window turns black along with NullReferenceExcept...

Packman

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Mar 25, 2020

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Version/s: 2020.2.0a5

When "Package Manager" window is docked in the editor and entered in play mode, Package Manager window turns black and NullReference... Read more

0
votes
By Design

[Window Management] Pop-up windows's last active state is not saved

Window management

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Mar 25, 2020

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Version/s: 2020.1.0a21, 2020.2.0a1, 2020.2.0a4

Reopening pop-up windows like 'Color Picker' or 'Asset Loader List' after closing them in a different position leads to them opening... Read more

0
votes
Fixed

[GameView] VSync gets disabled in Game View after Maximize on Play is di...

Graphics - General

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Mar 25, 2020

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Version/s: 2019.1.0a13, 2019.3, 2019.3.5f1, 2020.1, 2020.2

Steps to reproduce:1. Create a new project2. Enable "Maximize On Play" in the Game View3. Enable Stats in the Game View4. Enable VSy... Read more

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