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1
votes
Fixed

[Localization] Smart String's local variable references get lost when en...

Package: Localization Package

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Dec 14, 2021

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Version/s: 1.0.5

Reproduction steps: 1. Open the attached project "Repro" from the google drive link 2. Select the "AppliedLocalVariables" GameObject... Read more

1
votes
Fixed

Assemblies are stripped incorrectly when making a second consecutive Dev...

Build Pipeline

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Dec 14, 2021

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Version/s: 2021.2.5f1, 2021.2.7f1, 2022.1.0b2

Reproduction steps: 1. Download and open the attached project: "strip-test.zip" 2. Make sure the Library folder in the project direc... Read more

0
votes
Fixed

"ImageConversion.EncodeArrayToJPG" colors are different in "BGR" encodin...

Scripting

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Dec 14, 2021

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Version/s: 2019.4, 2019.4.33f1, 2020.1

How to reproduce: 1. Open project "EncodingBug.zip" 2. Enter the "SampleScene" Scene 3. Enter and exit Play Mode 4. Go to the "Encod... Read more

1
votes
Duplicate

Crash on mono_class_alloc0 when trying to access a static interface prop...

Mono

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Dec 14, 2021

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Version/s: 2021.2, 2021.2.6f1, 2022.1

Reproduction steps: 1. Open the user's attached project 2. Open "Assets/Scenes/SampleScene" scene 3. Enter Play Mode Expected resul... Read more

0
votes
Fixed

[UI Builder] Incorrect indentation when Foldout element is nested in ano...

Package: UI Builder

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Dec 14, 2021

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Version/s: 1.0.0-preview.18

Reproduction steps: 1. Open the user's attached project 2. Selec Assets > Editor > FoldoutBug ("Visual Tree Asset") 3. Observe Foldo... Read more

0
votes
Fixed

Adding Cinemachine prod version from disk in package manager results in ...

Packman

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Dec 14, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1

Steps to reproduce: 1. Create a new project 2. Open Package Manager (Window -> Package Manager) 3. Click the + to open the menu to a... Read more

1
votes
Fixed

[M1] switching to OpenGLCore doesn't actually change the active graphics...

MacOS

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Dec 14, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1

Steps to reproduce: 1. Open a new project 2. Go to Edit -> Project Settings -> Player -> Other Settings 3. Uncheck "Auto Graphics AP... Read more

0
votes
Fixed

Table Entry Reference gets a random negative Key Id when copy-pasting on...

Inspector Framework

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Dec 14, 2021

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Version/s: 2020.3, 2021.1, 2021.1.9f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "My Project.zip" 2. Open the "SampleScene" Scene 3. Select the "This" GameObject in t... Read more

0
votes
Won't Fix

[Hub] 3D URP template doesn't exist on Hub 2.4.5

Package: HUBX

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Dec 14, 2021

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Version/s: 2.4.5

Steps to reproduce: 1. Open Unity Hub 2. In Projects section click "New" button (or dropdown next to it to choose version) 3. Observ... Read more

0
votes
Fixed

[Web Platform][Windows] After Build And Run, Editor hangs on Shutdown on...

Web Platform

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Dec 14, 2021

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Version/s:

How to reproduce: 1. Create a new project (e.g. Empty 3D project) 2. Open Build settings and switch to WebGL 3. Build and Run Observ... Read more

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