Search Issue Tracker
[Localization] Smart String's local variable references get lost when en...
Reproduction steps: 1. Open the attached project "Repro" from the google drive link 2. Select the "AppliedLocalVariables" GameObject... Read more
Assemblies are stripped incorrectly when making a second consecutive Dev...
Reproduction steps: 1. Download and open the attached project: "strip-test.zip" 2. Make sure the Library folder in the project direc... Read more
"ImageConversion.EncodeArrayToJPG" colors are different in "BGR" encodin...
How to reproduce: 1. Open project "EncodingBug.zip" 2. Enter the "SampleScene" Scene 3. Enter and exit Play Mode 4. Go to the "Encod... Read more
Crash on mono_class_alloc0 when trying to access a static interface prop...
Reproduction steps: 1. Open the user's attached project 2. Open "Assets/Scenes/SampleScene" scene 3. Enter Play Mode Expected resul... Read more
[UI Builder] Incorrect indentation when Foldout element is nested in ano...
Reproduction steps: 1. Open the user's attached project 2. Selec Assets > Editor > FoldoutBug ("Visual Tree Asset") 3. Observe Foldo... Read more
Adding Cinemachine prod version from disk in package manager results in ...
Steps to reproduce: 1. Create a new project 2. Open Package Manager (Window -> Package Manager) 3. Click the + to open the menu to a... Read more
[M1] switching to OpenGLCore doesn't actually change the active graphics...
Steps to reproduce: 1. Open a new project 2. Go to Edit -> Project Settings -> Player -> Other Settings 3. Uncheck "Auto Graphics AP... Read more
Table Entry Reference gets a random negative Key Id when copy-pasting on...
How to reproduce: 1. Open the attached project "My Project.zip" 2. Open the "SampleScene" Scene 3. Select the "This" GameObject in t... Read more
[Hub] 3D URP template doesn't exist on Hub 2.4.5
Steps to reproduce: 1. Open Unity Hub 2. In Projects section click "New" button (or dropdown next to it to choose version) 3. Observ... Read more
[Web Platform][Windows] After Build And Run, Editor hangs on Shutdown on...
How to reproduce: 1. Create a new project (e.g. Empty 3D project) 2. Open Build settings and switch to WebGL 3. Build and Run Observ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree importer fails to import .st files when path to the project includes a special character
- [VFX Graph] HSLS Redefinition error when input have the same name as attributes
- [VFX Graph] HLSL VFXFIXED_RAND isn't working
- Crash on Meta Quest 2 when using Vulkan
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template