Search Issue Tracker
Fixed in 2022.2.16f1
Fixed in 2022.2.X, 2023.1.X, 2023.1.0b12, 2023.2.X
Votes
1
Found in
2023.1.0a24
Issue ID
UUM-22475
Regression
Yes
Errors when entering Playmode while the debug inspector is enabled
See the attached repro:
1) open a project or make new one
2) show an object in the inspector (e.g. a camera)
3) switch the inspector to Debug (three circles on the upper left of the inspector)
4) enter playmode
5) observe errors
Debug mode is described in the manual and it doesn't say that it won't work in playmode.
Reproduced on 2023.1.x (trunk in January) on Windows PC.
Example error callstack:
InvalidOperationException: The operation is not possible when moved past all properties (Next returned false)
UnityEditor.SerializedProperty.Verify (UnityEditor.SerializedProperty+VerifyFlags verifyFlags) (at D:/UnitySrc/git-unity/Editor/Mono/SerializedProperty.bindings.cs:490)
UnityEditor.SerializedProperty.NextVisible (System.Boolean enterChildren) (at D:/UnitySrc/git-unity/Editor/Mono/SerializedProperty.bindings.cs:496)
UnityEditor.SerializedProperty.GetEndProperty (System.Boolean includeInvisible) (at D:/UnitySrc/git-unity/Editor/Mono/SerializedProperty.bindings.cs:1866)
UnityEditor.SerializedProperty.GetEndProperty () (at D:/UnitySrc/git-unity/Editor/Mono/SerializedProperty.bindings.cs:1856)
UnityEditor.UIElements.Bindings.BindingsStyleHelpers.UpdateElementRecursively (UnityEngine.UIElements.VisualElement element, UnityEditor.SerializedProperty prop, System.Action`2[T1,T2] updateCallback) (at D:/UnitySrc/git-unity/ModuleOverrides/com.unity.ui/Editor/Bindings/BindingStyleHelpers.cs:55)
UnityEditor.UIElements.Bindings.BindingsStyleHelpers.UpdatePrefabStateStyle (UnityEngine.UIElements.VisualElement element, UnityEditor.SerializedProperty prop) (at D:/UnitySrc/git-unity/ModuleOverrides/com.unity.ui/Editor/Bindings/BindingStyleHelpers.cs:191)
UnityEditor.UIElements.Bindings.SerializedObjectBindingToBaseField`2[TValue,TField].Update () (at D:/UnitySrc/git-unity/ModuleOverrides/com.unity.ui/Editor/Bindings/BindingExtensions.cs:1610)
UnityEngine.UIElements.VisualTreeBindingsUpdater.UpdateBindings () (at D:/UnitySrc/git-unity/ModuleOverrides/com.unity.ui/Core/Bindings/VisualTreeBindingsUpdater.cs:330)
UnityEngine.UIElements.VisualTreeBindingsUpdater.Update () (at D:/UnitySrc/git-unity/ModuleOverrides/com.unity.ui/Core/Bindings/VisualTreeBindingsUpdater.cs:293)
UnityEngine.UIElements.VisualTreeUpdater.UpdateVisualTreePhase (UnityEngine.UIElements.VisualTreeUpdatePhase phase) (at D:/UnitySrc/git-unity/ModuleOverrides/com.unity.ui/Core/VisualTreeUpdater.cs:113)
UnityEngine.UIElements.Panel.UpdateBindings () (at D:/UnitySrc/git-unity/ModuleOverrides/com.unity.ui/Core/Panel.cs:1005)
UnityEngine.UIElements.UIElementsUtility.UnityEngine.UIElements.IUIElementsUtility.UpdateSchedulers () (at D:/UnitySrc/git-unity/ModuleOverrides/com.unity.ui/Core/UIElementsUtility.cs:256)
UnityEngine.UIElements.UIEventRegistration.UpdateSchedulers () (at D:/UnitySrc/git-unity/ModuleOverrides/com.unity.ui/Core/UIElementsUtility.cs:105)
UnityEditor.RetainedMode.UpdateSchedulers () (at D:/UnitySrc/git-unity/ModuleOverrides/com.unity.ui/Editor/RetainedMode.cs:55)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Error Pause", Player logging, and the searchbar tools disappear when the Console window is below 420px width
- “'Object.FindObjectOfType<T>()' is obsolete: 'Object.FindObjectOfType has been deprecated” warning displays incorrect deprecated method replacement
- World Space UI element is invisible near the camera in Prefab Edit Mode when the Canvas has a non-default Z position
- URP 2D Sprite Lights are rendered in a blocky pattern on Nvidia 5000 series GPUs when using DX11
- Editor freezes and constantly repaints when the Open XR's Project Validation Player Settings are opened
Add comment