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0
votes
Won't Fix

Entering play mode causes 'MemoryStream is corrupted' error

Serialization

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Mar 01, 2017

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Version/s: 5.5.1f1

Entering play mode causes MemoryStream is corrupted' error leading to force quit. To reproduce: 1. Open the project. 2. In the pro... Read more

0
votes
Won't Fix

Editor crashes when a specific scene is played/stopped multiple times us...

Scripting

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Mar 16, 2017

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Version/s: 5.5.1f1

To reproduce: 1. Open project 2. Play/stop scene multiple times using CTRL+P until editor will crash (easiest to reproduce on 2017.1... Read more

2
votes
Not Reproducible

Asset bundle audio play cause FMOD resource not found error when second ...

Scene Management

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Jan 11, 2017

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Version/s: 5.5.0f3

How to reproduce: 1. Open "FMODBUGPROJECTV2.zip " project from owncloud 2. Go to Tools -> AssetBundles and disable Simulate Asset Bu... Read more

0
votes
Fixed

Need to reselect terrain in order to apply changes on brush

Terrain

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Mar 13, 2017

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Version/s: 5.5.2f1

When the terrain is modified the brush needs to be reselected in order to change the brush settings. Texture painting does not work.... Read more

0
votes
Fixed

Crashing always after changed some of the layers in controller to "sync ...

Animation

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Apr 24, 2017

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Version/s: 5.5.1f1

Steps to reproduce: 1. Open attached user project (minotor) 2. Create an empty scene 3. Create a cube and attach an Animator compone... Read more

0
votes
Fixed

SetBool function is not called when the object is set to inactive

Animation

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Mar 16, 2017

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Version/s: 5.5.2f1

When a SetBool function is called the ButterflyBoid(Clone) should be in idle state, however the function does not appear to be calle... Read more

0
votes
Fixed

Simulating particles with audio throws Assertion errors

Shuriken

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Mar 10, 2017

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Version/s: 5.5.1f1

Steps to reproduce: 1. Open attached project 2. Open "Scene0_AudioViz" scene 3. Go into play mode -Assertion errors appear in consol... Read more

0
votes
Won't Fix

[WSA] Material causes the black screen on deploy in specific case

Universal Windows Platform

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Mar 13, 2017

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Version/s: 5.5.2f1

Steps to reproduce: 1. Open the attached project (WSA_Shader.zip) 2. Open the Assets/test.unity scene 3. Switch platform to Windows ... Read more

0
votes
Fixed

On Windows, changing the system monitor resolution causes a player in wi...

Windows Standalone

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Mar 15, 2017

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Version/s: 5.5.2f1

When built project is opened in windowed mode, changing PC screen resolution scales game window to screens resolution. To reproduce... Read more

0
votes
Fixed

Crash in scripting_produce_method_from_backend when creating a new Scene...

Asset and Scene Management

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Mar 16, 2017

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Version/s: 5.5.2p1

Reproduction Steps: 1. Import attached project. 2. Right-click on "CrashRepro.cs" in Assets. 3. Select "Reimport". Result: Editor c... Read more

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