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1
votes
Won't Fix

[Packman] Multiple assemblies with the same name from project and packag...

Packman

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Mar 25, 2020

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Version/s: 2018.4, 2019.3, 2019.3.0f6, 2020.1, 2020.2

How to reproduce:1. Open attached project2. Observe Console window (if no errors are seen, proceed with the steps)3. In Project wind... Read more

0
votes
Won't Fix

UnityYAMLMerge does not work with with TortoiseSVN

Version Control

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May 28, 2021

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Version/s: 2018.4, 2019.4, 2019.4.17f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open attached project "SmartMerge_TestSetup.zip" in version that's to be tested2. Setup UnityYAMLMerge (https:... Read more

0
votes
Postponed

Console errors are thrown when trying to save Profiler frames bigger tha...

Profiling

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Apr 30, 2020

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Version/s: 2018.4, 2020.2

Reproduction steps:1. Create a new project2. Import "ScriptThatCreatesHugeStacktrace.cs" to the project3. In the toolbar, select "Wi... Read more

0
votes
Fixed

IL2CPP does not correctly project WinRT system API errors to their C# types

IL2CPP

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May 19, 2020

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Version/s: 2018.4, 2018.4.21f1, 2019.3

How to reproduce:1. Open the attached "New Unity Project _MinRepro.zip" project2. Build to UWP3. Open the Visual Studio Solution fil... Read more

0
votes
Fixed

[iOS] crash when Notification with Data parameter set to null is pushed ...

Package: Mobile Notifications

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May 29, 2020

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Version/s: 2018.4, 2019.3.14f1, 2020.2

Reproduction steps:1. Open project in "MobileNotificationsBug.zip"2. Build the project for iOS and Deploy it to an iOS device using ... Read more

0
votes
Fixed

Crash in Mono: * Assertion at ..\mono\metadata\class.c:1423, condition `...

Mono

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Mar 26, 2020

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Version/s: 2017.4, 2018.4.5f1, 2020.2

How to reproduce:1. Open the attached project2. Wait for a few seconds Expected result: Unity doesn't crashActual result: Unity cras... Read more

0
votes
By Design

GameObject is not culled and can be seen in the Frame Debugger when Came...

Camera

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Mar 26, 2020

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Version/s: 2017.4, 2018.4.12f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "CullingTest2"2. Open the Frame Debugger (Window->Analysis->Fram... Read more

0
votes
Fixed

Placing removed nested Prefabs back into the Assets folder does not upda...

Asset - Importers

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Mar 17, 2020

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Version/s: 2018.4, 2018.4.19f1

How to reproduce:1. Open user-submitted project (PrefabBUG.zip)2. Inspect Prefab A in Prefab Mode - it's got a missing child Prefab ... Read more

0
votes
Fixed

Hinge Joint 2D Component overextends Angle Limits when Motor Speed value...

Physics2D

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May 28, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.5f1, 2021.1, 2021.2

Reproduction steps:1. Open attached project "case_1339471-PinballFlipper.zip"2. Open the Scene "SampleScene"3. Make sure both Game v... Read more

0
votes
Fixed

[iOS] Objects render differently on iOS compared to the Editor

iOS

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Nov 20, 2020

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Version/s: 2018.4.15f1, 2018.4.16f1, 2019.4.0f1

Reproduction steps:1. Download and open the attached "4.15_test" project2. Build and deploy the project3. In your editor, enter "Pla... Read more

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