Search Issue Tracker

3
votes
Active

[M1 Max][Silicon][URP] Game view is flickering yellow when HDR setting i...

Metal

-

Dec 23, 2021

-

Version/s: 2021.2, 2021.2.7f1, 2022.1

Reproduction steps: 1. Open the user's attached project 2. Observe the Game View window Expected result: Game view window is the de... Read more

0
votes
Fixed

On Mac context menu does not appear when holding Ctrl and pressing left ...

Project Browser

-

Dec 23, 2021

-

Version/s: 2020.2.0b3, 2020.3, 2021.2, 2021.2.5f1, 2022.1, 2022.2

How to reproduce: 1. Create a new project 2. In the Project window hold ctrl (control) and press left mouse button Expected result:... Read more

0
votes
Fixed

GameObject color is flickering when using "WorldSpaceLightPos0" in the s...

Shader System

-

Dec 22, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.23f1

How to reproduce: 1. Open project "DeferredBug.zip" 2. Open "SampleScene" Scene 3. Select "Quad" GameObject in the Hierarchy window ... Read more

0
votes
Fixed

Rule Tiles are generated as black, alpha 0 when Tilemap is filled with T...

2D

-

Dec 22, 2021

-

Version/s: 2021.2.0a15, 2021.2.4f1

How to reproduce: 1. Open user's project "Brush-NoURP.zip" 2. Press Play and go to Scene View 3. Open the Tile Palette window (Windo... Read more

0
votes
Fixed

[XR][URP] Fog is shifted in the right eye when Deferred rendering path i...

Package: Scriptable Render Pipeline Universal

-

Dec 22, 2021

-

Version/s: 13.1.3

Reproduction steps: 1. Open the attached project ("Issue-URP-VR-deferred-fog.zip") 2. Open the SampleScene and enter Play mode Expe... Read more

0
votes
Third Party Issue

The Editor freezes for 40 seconds on Mono.JIT compilation when Entering ...

Mono

-

Dec 22, 2021

-

Version/s: 2020.3, 2020.3.11f1

Reproduction steps: 1. Open the attached "1390230.zip" project 2. Open the "Battle James" Scene 3. Enter the Play mode Expected res... Read more

0
votes
By Design

Graphics.DrawMeshInstancedIndirect API doesn't draw Meshes when the SRP ...

Package: Scriptable Render Pipeline Universal

-

Dec 22, 2021

-

Version/s: 14.0.0

How to reproduce: 1. Open the user's attached "URPGPUInstancingTest" project 2. Enter the Play Mode in the "SampleScene 1" Scene Ex... Read more

0
votes
Fixed

[Android][IL2CPP] Android crashes with signal 11 (SIGSEGV), code 1 (SEGV...

IL2CPP

-

Dec 22, 2021

-

Version/s: 2021.2.0b16, 2021.2.7f1

Reproduction steps: 1. Open the attached user's Unity project "2021CreateDelegateCrash.zip" 2. Open the "TheCrashScene.unity" Scene ... Read more

0
votes
Duplicate

[M1] Object with Transparent / Fade Material shows through opaque object...

Package: PostProcessing

-

Dec 22, 2021

-

Version/s: 3.2.0

How to reproduce: 1. Open the user's attached project "ssr transparency issue.zip" 2. Build and Run Expected result: The object wit... Read more

0
votes
Fixed

Crashing when opening scene

Scene Management

-

Dec 22, 2021

-

Version/s: 2022.1.0a15, 2022.1.0b2, 2022.2

Reproduction steps: 1. Open the user's attached project 2. Open scene 'Scenes/MovementDemo' Expected result: The Scene is opened Ac... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.