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MissingReferenceException is thrown by Advertisement when trying to play...
Steps to reproduce: 1. Open the user’s project 2. Enter Play mode 3. Press the “Play” button and hit an obstacle (control the Circle... Read more
Returned "TimeSpan" value is 0 when the Test Runner tests have been com...
How to reproduce: 1. Open the attached user project 2. Open the Test Runner (Window > General > Test Runner) 3. Select PlayMode at t... Read more
Sprite Shape is invisible when spawned at runtime
How to reproduce: 1. Open the attached project "Sprite Shape Bug.zip" 2. Enter Play Mode 3. Use up arrow key to move the Camera u... Read more
XR interactable GameObjects are not syncing properly over the network wh...
Reproduction steps: # Open the user’s attached project “peerium_labs_URP_SimplifiedForNetworkSockedIssueRepro.zip” # Build for PC S... Read more
.Z component from a Vector3 UV-set is ignored when rendering in standalo...
To reproduce: 1. Open the user’s project 2. Enter Play mode 3. Notice two colorful cubes 4. Build And Run (Platform: Windows, Ma... Read more
Buttons and text in "Visual Scripting" window are not properly presented...
To reproduce: # Open HUB; # Create a new project; # Go to "Window" menu and select "Visual Scripting" ->"Visual Scripting Grap... Read more
[Linux] tvOS Module shown and presented as if it can be downloaded and u...
How to reproduce: 1. Open up any project 2. Navigate to File > Build Settings... 3. Observe tvOS in the "Platform" section Exp... Read more
SerializedReference is not saved when restarting Unity Editor
Reproduction steps: 1. Open the user’s attached project 2. Open the “Assets/DancingInvaders/Prefabs/Ships/EnemyShipActor/EnemyShip... Read more
IL2CPP generates parameters with the same name when building on Android
Reproduction steps: 1. Open the user’s attached project 2. Build And Run on an Android device 3. Observe the Console Expected ... Read more
Error when trying to load fuzzy finder on multi screen setup on Mac
On a multi screen setup with the monitors at different levels vertically, there can be errors when trying to bring up the fuzzy find... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects