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A temporary Scene does not get unloaded at the end when running PlayMode...

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Oct 20, 2022

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Version/s: 2022.1.18f1, 2022.2.0b10, 2023.1.0a13

Steps to reproduce: 1. Open the user’s project 2. Open the “SampleScene” Scene 3. Open the “Test Runner” window (Window → General... Read more

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URP SMAA produces wrong results on mobile when using default sampler pre...

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Oct 20, 2022

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Version/s: 2020.3.0f1, 2021.3.0f1, 2022.1.0a1, 2022.2.0a1, 2023.1.0a15, 2023.2.0a1

SMAA on mobile has degraded quality compared to desktop. Setting "Use full sampler precision by default, lower precision explicit... Read more

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Sprite Renderer displays a warning when attempting to use URP shaders

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Oct 19, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a14, 2023.2.0a2, 2023.3.0a3

*Steps to reproduce:* # Download and open the attached project ([^SpriteRendererBug-URP.zip]) # Open the SampleScene # Select ... Read more

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half point precision causes stutter in shader

Package: Shader Graph

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Oct 19, 2022

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Version/s: 12.1.5, 12.1.6, 14.0.3

When using *Half point precision* on the Android platform in 2021/2022, the *time node* causes stutter {*}after a couple of minutes{... Read more

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Agent accelerates if blocked by a stationary, non-carved obstacle

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Oct 18, 2022

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Version/s: 2021.3.11f1, 2022.2.0b12, 2023.1.0a15

Steps to reproduce: # Open attached project "AreaTestingAINavigation.zip" and scene "2DScene" # Enter Play Mode # In Game View... Read more

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Crash with VCCache::GetEntry when trying to access Perforce API in a scr...

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Oct 14, 2022

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Version/s: 2021.3.12f1, 2022.2.0b11, 2023.1.0a14

Reproduction steps: 1. Open the attached project 2. If the Editor does not crash, close it 3. Edit the "Assets/TestAsset.test" fi... Read more

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[Android] Test Runner returns an error when running tests on an Android ...

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Oct 07, 2022

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Version/s: 2020.3.40f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

Reproduction steps: # Open the user’s attached project # Select “Run All Tests (Android)” in the Test Runner window # Search Editor... Read more

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Crash on BatchRendererGroup::OnBeforeCulling when building with IL2CPP

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Oct 06, 2022

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Version/s: 2022.2.0b9

Reproduction steps: 1. Open the user’s attached project 2. Click File > Build and Run Expected result: Build is created with IL... Read more

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[Hololens 2] GameObjects with an ARAnchor attached are deleted when disa...

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Oct 05, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.20f1

How to reproduce: 1. Open the attached project "ARAnchorTestProject.zip" 2. Build the project for UWP 3. Open the built project i... Read more

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[Splines] Stepping visible on splines with low falloff

Package: Environment

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Oct 03, 2022

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Version/s: 0.0.2-exp.1

h3. Description !image-2022-10-03-16-42-03-085.png|width=379,height=416! h3. Repro Steps Create a new height spline layer ... Read more

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