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A temporary Scene does not get unloaded at the end when running PlayMode...
Steps to reproduce: 1. Open the user’s project 2. Open the “SampleScene” Scene 3. Open the “Test Runner” window (Window → General... Read more
URP SMAA produces wrong results on mobile when using default sampler pre...
SMAA on mobile has degraded quality compared to desktop. Setting "Use full sampler precision by default, lower precision explicit... Read more
Sprite Renderer displays a warning when attempting to use URP shaders
*Steps to reproduce:* # Download and open the attached project ([^SpriteRendererBug-URP.zip]) # Open the SampleScene # Select ... Read more
half point precision causes stutter in shader
When using *Half point precision* on the Android platform in 2021/2022, the *time node* causes stutter {*}after a couple of minutes{... Read more
Agent accelerates if blocked by a stationary, non-carved obstacle
Steps to reproduce: # Open attached project "AreaTestingAINavigation.zip" and scene "2DScene" # Enter Play Mode # In Game View... Read more
Crash with VCCache::GetEntry when trying to access Perforce API in a scr...
Reproduction steps: 1. Open the attached project 2. If the Editor does not crash, close it 3. Edit the "Assets/TestAsset.test" fi... Read more
[Android] Test Runner returns an error when running tests on an Android ...
Reproduction steps: # Open the user’s attached project # Select “Run All Tests (Android)” in the Test Runner window # Search Editor... Read more
Crash on BatchRendererGroup::OnBeforeCulling when building with IL2CPP
Reproduction steps: 1. Open the user’s attached project 2. Click File > Build and Run Expected result: Build is created with IL... Read more
[Hololens 2] GameObjects with an ARAnchor attached are deleted when disa...
How to reproduce: 1. Open the attached project "ARAnchorTestProject.zip" 2. Build the project for UWP 3. Open the built project i... Read more
[Splines] Stepping visible on splines with low falloff
h3. Description !image-2022-10-03-16-42-03-085.png|width=379,height=416! h3. Repro Steps Create a new height spline layer ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects