Search Issue Tracker
"Compile and show code" button doesn't compile for selected custom platform
STR:1. Create a new shader2. Select the shader, select "Custom:" in the "Compile and show code" dropdown3. Select an API that is not... Read more
[Shadows] Camera Fade makes VFX shadow casting disappear at unexpected r...
Repro steps:1. Import the attached package and open the CameraFade scene2. Observe the VFX is not casting any shadows3. Open the VFX... Read more
Integer properties do not show up in Frame Debugger
STR: 1. Make a new project from the 3D template2. Copy the attached shader to Assets folder.3. Create a new material, assign the sha... Read more
VFX Graph doesn't play during Play Mode when Scene view is not active
How to reproduce:1. Open the attached "1294054_repro.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Observe the Gam... Read more
Integer property type in ShaderLab has no effect on uniforms and fixed f...
Integer property type in ShaderLab has no effect on uniforms and fixed function state STR: create a new shader, add a property with ... Read more
Skybox Material is applied when the Material is hovered over the Scene v...
How to reproduce:1. Open the attached "1294030_Repro" project2. From the Project window hover the "Skybox01" Material over the Scene... Read more
Shader has different effects depending on whether the material was creat...
Reproduction steps:1. Open the project attached by the user2. Open "SampleScene"3. Observe that "SelectedQuad" has distortion and "U... Read more
Baked GL Discarded for Shader Graph Shaders until Shader Graph Editor is...
How to reproduce:1. Open the attached project ("reproduc.zip")2. Load "World 1" scene3. Close Unity4. Reopen that project Expected r... Read more
"Unapplied import settings" pop-up is shown when deselecting an Asset wi...
Reproduction steps:1. Open the attached project "Case_1294009"2. Remove "testImage.jpg" from the Assets folder3. Focus the Editor to... Read more
[iOS] Objects render differently on iOS compared to the Editor
Reproduction steps:1. Download and open the attached "4.15_test" project2. Build and deploy the project3. In your editor, enter "Pla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “+” button does nothing and has no functionality when clicked in Human Template "Bone Template" list
- Solid gray or black areas are present when using ShaderGraph with Custom Function nodes without manual reimport
- The Multiplayer Play mode tool doesn't see the list of Play Mode scenarios when using 6000.3.x
- Input field does not update when selecting the same input field after previous input was canceled
- No warning thrown when modifying array size while editing multiple objects