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Fixed in 2021.1.X
Votes
0
Found in
Issue ID
1294048
Regression
No
Integer property type in ShaderLab has no effect on uniforms and fixed function state
Integer property type in ShaderLab has no effect on uniforms and fixed function state
STR: create a new shader, add a property with type Integer, connect it to a uniform or fixed function state.
Create a material, assign it to a cube, modify the property.
Expected: property affects fixed-function or uniform state
Actual: property has no effect
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Tooster
Feb 15, 2024 22:26
If that's the same issue, then it's not resolved in 2022.3.13f1. Just tried a shader with `[Enum(UnityEngine.Rendering.CullMode)] _Cull("Cull", Integer) = 0` and `Cull [_Cull]` in sub shader, along with fragment shader displaying different colors depending on `bool facing : SV_IsFrontFace`.
The property type `Integer` doesn't work when changing cull mode in material inspector. When property `Int` (legacy) is used instead, it works as intended.