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Particle System with Prewarm does not pre-initialize the Particle Effect...
How to reproduce:1. Open the project from the attached file "1222573.zip"2. Select the "Particle System" GameObject from Hierarchy3.... Read more
Symbolink Sources fail to export when building for Android
Steps to reproduce:1. Open Editor2. Put some java source files ((example attached in the edit) under 'Assets' folder3. Go to 'Build ... Read more
[UIR] Importing Built-in shaders breaks PackageManager GUI rendering whe...
Steps to reproduce:1. Open a new project with any RP installed2. Import user-supplied built-in shaders3. Open Package Manager Expect... Read more
Editor freezes and silently crashes when an object with SerializeReferen...
Reproduction steps:1. Open the attached project "case_1222795.zip"2. Load the TestScene3. Select the "Script" GameObject in the Hier... Read more
Crash on (ntdll) RtlUserThreadStart when exiting Play Mode
Reproduction steps:1. Open user's attached project "pun_basics_tut" and scene "Launcher"2. Enter Play Mode3. Enter a name and press ... Read more
[IMGUI] Color property from Text Mesh component is not resetting on sel...
On resetting the Text Mesh component, color property is not getting set to the default value. It remains unchanged even on resting t... Read more
NullReferenceException on entering in Play mode when Editor Window calls...
Editor throws NullReferenceException on entering in play mode when Sikking editor or Custom Outline OR Custom Physics Shape module i... Read more
Only installed package dependency versions are shown in the "Dependencie...
How to reproduce:1. Open the user attached project (case_1209642-SubScene-AOT.zip)2. Open the Package Manager window (Menu bar: Wind... Read more
[PackMan] Package Dependencies Text in Package Manager is editable
The package dependencies list in the package manager window allows editing the text like 'Cut', 'Copy' & 'Paste'.Refer to the at... Read more
[iOS] CoreLocation.framework is not automatically exported to build when...
How to reproduce:1. Open the user-supplied project2. Build for iOS and attempt to deploy the build onto a device on Xcode3. Observe ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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