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Project view showing asset store hits even when disabled in preferences
Project view search bar shows assets from asset store even when asset store hits is disabled in preferences. Steps to reproduce1) Cr... Read more
[Performance][DepthBuffer] - Having the depth buffer sharing enabled cau...
Investigating a forum post it appears that a user was hitting between 1 to 10 fps while using playmode with his Dell MR HMD. I was a... Read more
[Windows] FileAccessor::Read crashes when importing Unity Ads
To reproduce: 1. Open Unity and create the new project2. When project loads, open Asset Store3. Find "Unity Ads", download it and Im... Read more
[Mobile] Crash with GrabIntoRenderTexture(), TextureImage() or Terminate...
Reproduction steps:1. Open the attached project.2. Build it to a mobile device.- Crash.- Reproduced on all iOS devices, and some And... Read more
[SpeedTree] Applying SpeedTree changes, through popup which appears when...
How to reproduce:1. Open the attached project2. Find Broadleaf_Desktop.spm object in the project3. Change some setting in inspector ... Read more
Strange layout on the launcher
See attached image. This happened the very first time I booted this version of the Editor and does not reproduce on subsequent launc... Read more
Scene view disappears when zooming in 2D view after zooming in 3D view
How to reproduce:1. Open attached Unity project "Bug"2. In scene view toggle off 2D view3. Zoom in until sprite is not visible4. Tog... Read more
[2D] Sprite indexing is rearranged in Atlas when switching platforms whi...
To reproduce:1. Open user's attached project2. Enter Play mode to build the Atlas3. Check SpriteAtlas.spriteatlas packaged sprites' ... Read more
Using search in Project Window shows package manager files
If the project window view was set to One Column Layout before creating a new project, using search box shows package manager files ... Read more
[UI][Android] OnEndDrag() is not being called while dragging and leaving...
The ScrollRect stops working correctly when you are in the middle of dragging and decide to leave the application in Android To repr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used