Search Issue Tracker
[UI] Light Explorer window does not highlight selected lights
Steps to reproduce:1. Create a new project2. Go to Window -> Rendering -> Light Explorer3. Select Directional light from the e... Read more
"Add 2D Vector Composite" is missing from the UI dropdown options when a...
Reproduction steps:1. Open the attached project "Input System Test.zip"2. In the Project window open the Assets folder and double-cl... Read more
Project fails to open with the command line argument "-profiler-enable" ...
The project fails to open on adding command -profiler-enable for project advanced settings in HUB and the Unity Crash Logo appears. ... Read more
[ShaderGraph][UI-Toolkit] Enter Key does not add the Node from the Searc...
How to reproduce:1. Open the attached project named "ShaderGraphUIEnterKeyCase"2. Create a new Shader Graph3. Press Spacebar to brin... Read more
Crash on TextureUtil_CUSTOM_SetFilterModeNoDirty when changing the Filte...
How to reproduce:1. Create a new project2. Import the attached dds file 'kit01_armor_light.dds'3. Select the imported Asset and in t... Read more
NullReferenceException is thrown when calling Sqlite.dll method that use...
How to reproduce:1. Open the attached project (case-1295553.zip)2. Make sure that Burst Compilation is enabled (Jobs -> Burst -&g... Read more
Missing `localhost` in the `hosts` file configuration could cause the Un...
Reproduction steps: 1. Remove/comment out on the host file the line 127.0.0.1 localhost2. Open Unity Hub and open/create a project E... Read more
Input System not registering multiple inputs
Reproduction steps:1. Open the user attached project "New Input System"2. Open the scene "assets/test"3. Enter Play mode4. Use butto... Read more
Scale is overloaded when resizing TextMeshPro component using yellow bor...
Reproduction steps:1. Open user attached Project "CookieInvaders"2. Open "Assets/Scenes/MainScene"3. Select GameObject _Game > UI... Read more
Texture Mipmap Stripping corrupts the textures in the Build when the cru...
How to reproduce:1. Open the attached "mipstripping" project2. Open the Scene "SampleScene"3. Open the Build Settings (File->Buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadow cascades and lights flicker when using Shadowmap Sampling
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch