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Fixed in 1.1.0-preview.3



Found in [Package]


Issue ID




Input System not registering multiple inputs

Package: Input System


Reproduction steps:
1. Open the user attached project "New Input System"
2. Open the scene "assets/test"
3. Enter Play mode
4. Use buttons A, S, K, L, and Space to print 't' in the console
5. Press any Two buttons in quick succession or simultaneously (example: A + Space)

Expected result: t Is printed to console with every keypress
Actual result: t Is printed to console once when keys are pressed in quick succession (or simultaneously)

Reproducible with: 1.1.0-preview.2 (2020.2.0f1)
Not reproducible with: 1.0.0, 1.0.1, 1.1.0-preview.1 (2020.1.17f1)
Could not test with: 2018.4, 2019.4, 2021.1 (Compiler errors)

  1. Resolution Note (fix version 1.1.0-preview.3):

    Fixed in 1.1.0-preview.3 available in 2019.4 and up

Comments (1)

  1. paulstraw

    Feb 20, 2021 05:37

    I was running into this issue with InputSystem 1.0.1 (a bit odd, as this issue lists 1.0.1 as not reproducible). Upgrading to 1.1.0-preview.3 did indeed fix it, but I'm now seeing the same issue in reverse. That is, pressing buttons in quick succession/simultaneously now sometimes results in one of the buttons _not firing at all_ instead of getting stuck on. I wasn't able to find an issue for this, and I'm not really sure what the process is for submitting an issue for a preview version. Hopefully someone can point me in the right direction :)

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