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0
votes
Fixed

Lightmap Encoding options are not present in UWP

Shadows/Lights

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Mar 07, 2020

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Version/s: 2017.4, 2018.4, 2019.3.0f6

Steps to reproduce: 1. Create a new project with UWP platform supported 2. Open Project settings-> Player 3. Notice that there are n... Read more

0
votes
Fixed

[2018.4] TestRunner skips tests with [Category] Attribute in Unity 2018.4

Unity Test Runner

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Mar 04, 2020

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Version/s: 2018.4, 2018.4.16f1, 2019.1

Reproduction steps: 1. Open attached project "TestTestProject2018.zip" 2. "Run all" in the Test Runner 3. Observe the Triangle categ... Read more

0
votes
Fixed

Color32 Picker Context Menu will always display in the left corner regar...

IMGUI

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May 06, 2021

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Version/s: 2018.4, 2019.4, 2019.4.15f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached project "ColorPickerMenu.zip" 2. Open SampleScene 3. Select GameObject in the Scene Hierarchy... Read more

0
votes
By Design

Scene with a Camera and Directional Light uses 20 % of the GPU in Build ...

DirectX11

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Sep 21, 2020

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Version/s: 2018.4, 2020.1.6f1, 2021.1

How to reproduce: 1. Open a new project 2. Go to File -> Build And Run 3. Open the Task Manager 4. Observe the Player's GPU usage E... Read more

0
votes
Fixed

Ribbon trail with Attach Ribbons To Transform checked and Simulation Spa...

Visual Effects - Legacy

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Jul 14, 2020

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Version/s: 2018.4, 2019.3.9f1, 2020.2

How to reproduce: 1. Open user's attached "Ribbons_848767.zip" project 2. Open "SampleScene" Scene 3. Enter Play Mode 4. Observe the... Read more

0
votes
Fixed

Iterating through SerializedObject array and setting property fields sto...

Serialization

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Mar 16, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.1.0b1, 2020.2

How to reproduce: 1. Open the attached 'SerializedPropertyTest.zip' project and load 'Test' scene 2. In the Hierarchy window select ... Read more

0
votes
Fixed

[Improved prefab] Prefab root is not displayed in hierarchy on selecting...

Scene Hierarchy

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Mar 16, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a3

If the prefab root is not displayed in the current hierarchy view, then it is also not displayed when root is selected by right-clic... Read more

0
votes
Fixed

[Playables] AnimationStart and AnimationMiddle are constantly called whe...

Animation

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Mar 11, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.4f1, 2020.1, 2020.2

How to reproduce: 1. Open attached project "Unreliable Animation Events at Start with Playables.zip" and scene "SampleScene" 2. Ent... Read more

0
votes
Duplicate

Calling GetComponents method on non-empty List keeps old references to e...

Scripting

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Apr 27, 2021

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Version/s: 2018.4, 2019.4, 2019.4.15f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Download and open the attached project 'ComponentLeak.zip' 2. Open scene 'SampleScene' 3. Enter Play Mode 4. ... Read more

0
votes
Fixed

CanvasRenderer.SetAlpha(0) fails when Audio Groups are displayed in the ...

uGUI

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Sep 23, 2020

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Version/s: 2018.4, 2019.3.0f3, 2019.4

How to reproduce: 1. Open the attached "test.zip" project 2. Open the "Menu" Scene 3. Open the Audio Mixer window (Windows -> Audio ... Read more

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