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Lightmap Encoding options are not present in UWP
Steps to reproduce: 1. Create a new project with UWP platform supported 2. Open Project settings-> Player 3. Notice that there are n... Read more
[2018.4] TestRunner skips tests with [Category] Attribute in Unity 2018.4
Reproduction steps: 1. Open attached project "TestTestProject2018.zip" 2. "Run all" in the Test Runner 3. Observe the Triangle categ... Read more
Color32 Picker Context Menu will always display in the left corner regar...
How to reproduce: 1. Open the attached project "ColorPickerMenu.zip" 2. Open SampleScene 3. Select GameObject in the Scene Hierarchy... Read more
Scene with a Camera and Directional Light uses 20 % of the GPU in Build ...
How to reproduce: 1. Open a new project 2. Go to File -> Build And Run 3. Open the Task Manager 4. Observe the Player's GPU usage E... Read more
Ribbon trail with Attach Ribbons To Transform checked and Simulation Spa...
How to reproduce: 1. Open user's attached "Ribbons_848767.zip" project 2. Open "SampleScene" Scene 3. Enter Play Mode 4. Observe the... Read more
Iterating through SerializedObject array and setting property fields sto...
How to reproduce: 1. Open the attached 'SerializedPropertyTest.zip' project and load 'Test' scene 2. In the Hierarchy window select ... Read more
[Improved prefab] Prefab root is not displayed in hierarchy on selecting...
If the prefab root is not displayed in the current hierarchy view, then it is also not displayed when root is selected by right-clic... Read more
[Playables] AnimationStart and AnimationMiddle are constantly called whe...
How to reproduce: 1. Open attached project "Unreliable Animation Events at Start with Playables.zip" and scene "SampleScene" 2. Ent... Read more
Calling GetComponents method on non-empty List keeps old references to e...
Reproduction steps: 1. Download and open the attached project 'ComponentLeak.zip' 2. Open scene 'SampleScene' 3. Enter Play Mode 4. ... Read more
CanvasRenderer.SetAlpha(0) fails when Audio Groups are displayed in the ...
How to reproduce: 1. Open the attached "test.zip" project 2. Open the "Menu" Scene 3. Open the Audio Mixer window (Windows -> Audio ... Read more
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