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[iOS] Safe area resets to zeros after custom view is presented on iOS 13
Steps to reproduce:1. Open attached "CustomViewRepro.zip" project2. Build for iOS and deploy the Xcode project to the iOS device3. O... Read more
[UIElements Runtime] Newline symbols are not supported/recognized when u...
How to reproduce:1. Open the attached project's "case_1219658-Project.zip" Scene labeled "Test"2. Enter the Play Mode3. In Game View... Read more
Graphic tablet stylus right-click is detected as left-click by Event.cur...
How to reproduce:1. Open the user-supplied project2. Connect a drawing tablet and make sure its stylus's button is mapped to perform... Read more
[XRSDK] [URP] SRPBatcher does not work when using new XR Management System
How to reproduce:1. Open attached project ("SRPBatcherBenchmarking.zip")2. Enter Play mode Expected result: SRP Batcher worksActual ... Read more
[Shader Graph] MissingReferenceException thrown on clicking on "Save Ass...
MissingReferenceException thrown on clicking on "Save Asset" after creating SubGraph and saving it without having any changes Steps ... Read more
Editor and crash reporter both hang upon stack overflow in recursive com...
Editor and crash reporter both hang upon stack overflow in recursive component script When adding a recursive function which may res... Read more
MonoScript.GetClass returns null when the script contains a Struct insid...
How to reproduce:1. Open the project "case_1218837-MonoScript.GetClass"2. Select Tools -> Type Interface Check in the Menu Bar3. ... Read more
[Scene] The Particle System icon is not showing in the scene view.
Repro steps:1. In the Hierarchy, right click - Effect - Particle System2. Select the Particle system and view it in the scene3. Obse... Read more
[iOS] DeformSkinneMesh->ApplyBlendShapes->CalculateBlendShapeWeights cra...
How to reproduce:1. Open the attached project form the link provided in the Edit section2. Build for iOS and deploy the Xcode projec... Read more
[MacOS] Mesh flickers when playing animation on Skinned Mesh
On MacOS using Metal, the Skinned Mesh flickers when previewing animation. See attached flicker.gifThis is only repro using Metal. A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved