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1
votes
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Scene bundle is not rebuilt when SBP cache is not cleared

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Sep 13, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11, 2023.2.0a1

Reproduction steps:1. Open the attached project “ExecutionOrderAndBundle.zip”2. Click Build > New Build > Default Build Script... Read more

6
votes
Active

Unexpected variants when inspecting the IPreprocessShaders.OnProcessShad...

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Sep 09, 2022

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Version/s: 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11, 2023.2.0a1

Reproduction steps: Open the attached project Enter the Play Mode Click on the Button in the Game View Observe the Game View Expecte... Read more

1
votes
Active

Object has no keyframes when it’s not moving in an imported animation

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Sep 06, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a10

Reproduction steps:1. Open the attached project “Animator Bug”2. Select “Assets/Anim Prefabs/Dice 1.fbx” in the Project window3. Pla... Read more

0
votes
Active

Unity freezes when using a synchronous load of remote AssetBundles toget...

Package: Addressables

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Sep 05, 2022

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Version/s: 1.21.5

How to reproduce:1. Open the attached project “IN-3463.zip“2. Open the “SampleScene” Scene3. Open the Addressables Hosting window (W... Read more

1
votes
Active

IL2CPP build is throwing ExecutionEngineException error when Cinemachine...

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Sep 02, 2022

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Version/s: 2021.3.8f1, 2022.1.0a14

Reproduction steps: Open the attached project (CinemachineBug.zip) Press File>Build and Run Select Build folder Exit Build Open P... Read more

1
votes
Active

Unity Hub's shown project limit is capped at 40 projects

Package: Hub

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Sep 01, 2022

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Version/s: 3.3

How to reproduce:1. Have more than 40 projects in the system2. Open Unity Hub3. Select the Projects window and scroll through the li... Read more

2
votes
Active

"UnityMediationSdk/UnityMediationSdk.h' file not found" when building to...

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Aug 31, 2022

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Version/s: 2019.4.40f1

How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS3. Observe the Xcode window Expected... Read more

0
votes
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Inspector in "Debug" mode degrades Editor performance when an object is ...

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Aug 30, 2022

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Version/s: 2022.2.0b7, 2023.1.0a9, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 7000.0.0a1

How to reproduce:1. Open the user’s attached “InspectorBug” project2. Switch the Inspector mode to “Debug”3. Select the “New Materia... Read more

31
votes
Active

Occlusion does not work when scene is loaded from an Addressable

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Aug 02, 2022

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Version/s: 2020.3.37f1, 2021.3.7f1, 2022.1.11f1, 2022.2.0b3, 2023.1.0a4

Steps1) open project ( UUM_10842_MinReproV5 )2) File > Build settings > Build player > Select Android > Click Switch pla... Read more

0
votes
Active

Item list in the Signal Reciever component breaks when more than 1 item ...

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Aug 02, 2022

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Version/s: 2020.3.37f1, 2021.3.7f1, 2022.1.12f1, 2022.2.0b2, 2023.1.0a3

Steps to reproduce:1. Open the attached project “IN-4094.zip“2. Open Assets/Scenes/SampleScene.unity3. In the Hierarchy window selec... Read more

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