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Under Consideration for 2021.3.X, 2022.2.X, 2023.1.X, 2023.2.X

Votes

6

Found in

2021.3.10f1

2022.1.17f1

2022.2.0b8

2023.1.0a11

2023.2.0a1

Issue ID

UUM-14335

Regression

No

Unexpected variants when inspecting the IPreprocessShaders.OnProcessShader's argument 'IList<ShaderCompilerData>'

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Reproduction steps:

# Open the attached project
# Enter the Play Mode
# Click on the Button in the Game View
# Observe the Game View

Expected result: Both Objects are black
Actual result: Both Objects are rendered correctly

Reproducible with: 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11
Couldn’t test with: 2020.3.39f1 ('QualitySettings' does not contain a definition for ‘globalTextureMipmapLimit’)

Reproducible on: Windows 10 (21H2)

Note: Inspecting either of the rendered GameObject’s meshes we can notice that it doesn’t have normals generated

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