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Under Consideration for 2021.3.X, 2022.2.X, 2023.1.X, 2023.2.X
Votes
6
Found in
2021.3.10f1
2022.1.17f1
2022.2.0b8
2023.1.0a11
2023.2.0a1
Issue ID
UUM-14335
Regression
No
Unexpected variants when inspecting the IPreprocessShaders.OnProcessShader's argument 'IList<ShaderCompilerData>'
Reproduction steps:
# Open the attached project
# Enter the Play Mode
# Click on the Button in the Game View
# Observe the Game View
Expected result: Both Objects are black
Actual result: Both Objects are rendered correctly
Reproducible with: 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11
Couldn’t test with: 2020.3.39f1 ('QualitySettings' does not contain a definition for ‘globalTextureMipmapLimit’)
Reproducible on: Windows 10 (21H2)
Note: Inspecting either of the rendered GameObject’s meshes we can notice that it doesn’t have normals generated
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