Search Issue Tracker
Naming Animator State with a long name makes that Animator State name go...
How to reproduce:1. Open "AnimatorStateNameIssue" project2. Open "New Animator Controller"3. Observe Animator State that is named: "... Read more
Unity Test tools is attempting to destroy a transform component
How to reproduce:1. Download attached project file and open PropTest Scene2. Open the Test Runner and run the tests Actual result: A... Read more
Attempting to call method for which no ahead of time (AOT) code was gene...
Reproduction steps:1. Open the attached '1013854_project' project.2. Build the 'Test' scene to a device (tested using iOS, but it sh... Read more
Editor crashes on (mono-2.0-bdwgc) MoveSmall when entering playmode
How to reproduce:1. Open the attached "SmallerRepro" project and "SampleScene"2. Enter playmode Result - Crash occurs on: ==========... Read more
Preview's play button triangle in the inspector is not equilateral
Preview's play button in the inspector is not equilateral To reproduce:1. Create a new project2. Create a new material, select it.3.... Read more
Objects are rendered black when using DDX/DDY shader functions
Reproduction steps:1. Open the attached project "ddxshader.zip";2. Open the SampleScene.unity;3. Observe the Sphere object in the Sc... Read more
UNetWeaver error is thrown when using Vector3Int as a parameter for UNET...
How to reproduce:1. Open "Vector3intBug" Unity project2. Have a script with Command method and have Vector3int as a parameter3. Unit... Read more
DnsEndPoint throws AddressFamilyNotSupported under .net 4.6
Steps to reproduce:1. Open the attached project2. Open the SampleScene.unity scene3. Play the scene4. Observe the error in Console:A... Read more
Setting Aspect Ratio Fitter to "Fit in Parent" causes warning in the con...
Reproduction steps:1. Open the attached project "Aspect_Ratio_Fitter_Bug.zip";2. Open the test scene;3. Select the Canvas game objec... Read more
[Mac 10.12] Artifacts appear while using hard shadows and Metal API
Artifacts appear while using hard shadows on Metal API. This happens only on Mac 10.12 Steps to reproduce:1) Open attached project.2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc
- Resize cursor does not appear while approaching window edge from inside the player window when using Input System as the Input Handler
- IMGUI Debugger Instructions are flickering when the Inspected View is set to Scene and mouse cursor is moved over the Scene View
- [Windows] “GUI Window tried to begin rendering while something else had not finished rendering!…” Error is thrown after opening “Insert a template into current VFX Asset” window
- No InvalidOperationException error thrown when Active Input Handling is set to "Input System package" and "OnMouseDown()" is triggered