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0
votes
Fixed

Editor Crashes when name of Serialized Sprite variable is edited

UI Toolkit

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Dec 31, 2020

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Version/s: 2020.1, 2020.2.0f1, 2021.1, 2021.2

Reproduction steps:1. Open user attached project2. Select "Assets\Prefabs\Cards\Ping.prefab"3. Edit the Card Flipper Script by renam... Read more

0
votes
Fixed

Crash on RaiseException when calling the SystemBase.GetSingleton method ...

Package: Entity Component System (ECS)

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Dec 31, 2020

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Version/s: 0.16.0-preview.21

Reproduction steps:1. Open the user's attached project2. Enter the Play mode Expected result: Querry is processedActual result: Unit... Read more

2
votes
Fixed

The cursor doesn't lock or become invisible with CursorLockMode.Locked m...

Scene/Game View

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Dec 30, 2020

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Version/s: 2020.2.0b2, 2020.2.1f1, 2021.1

How to reproduce:1. Open the user's attached "Test4" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Exit the Play Mo... Read more

5
votes
Fixed

Materials applied to GameObjects at runtime from Resources/Addressables ...

Texture

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Dec 30, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0b1, 2021.2

How to reproduce:1. Open the user's attached "U - Bugreport project.zip" project2. Go to File -> Build And Run3. Observe the Game... Read more

0
votes
Fixed

[Vulkan] Linux Editor throws a SPIR-V validation error when returning Op...

Linux

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Dec 30, 2020

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Version/s: 2020.2.0b9

How to reproduce:1. Open the user attached project (spirv-arraylength-test.zip) with the "-force-vulkan-layers" argument2. Enter Pla... Read more

1
votes
Fixed

Errors are thrown in the Console when installing the UI Toolkit package

Package: UI Toolkit

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Dec 30, 2020

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Version/s: 1.0.0-preview.13

How to reproduce:1. Create a new Unity project2. Open the Package Manager (Window->Package Manager)3. Add UI Toolkit package from... Read more

0
votes
Fixed

[UI] Anchor Preset window remains active even after setting Preset

IMGUI

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Dec 30, 2020

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Version/s: 2021.1.0b1

On setting Anchor Preset in 'Rect Transform' Anchor Preset window remains active even after setting Preset. Anchor Preset window nee... Read more

0
votes
Fixed

Burst throws an error when Debug.Log and GetComponent are called inside ...

Package: DOTS Editor

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Dec 30, 2020

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Version/s: 1.5.0-pre.3

Reproduction steps:1. Open the user's attached project2. Open BurstBug Script and uncomment 12 line3. Save the script and observe th... Read more

0
votes
Fixed

[URP]Particles are not stretched according relative to Camera when Parti...

Visual Effects - Legacy

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Dec 29, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0f1, 2021.1

Steps to reproduce:1. Open the user's attached project "StretchedParticleBug.zip"2. Enter Play mode Expected results: Particles woul... Read more

0
votes
Fixed

[URP] Handles with set zTest do not respect Depth Sorting in the Game view

Package: Scriptable Render Pipeline Universal

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Dec 29, 2020

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Version/s: 10.1.0

How to reproduce:1. Open the attached project named "Case_1302504"2. Open the SampleScene3. Observe the Scene view - Top half of the... Read more

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