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Select Assets are not focused on when pressing Show In Package Manager i...
How to reproduce:1. Add White Rabbit (free) by Niwashi Games to your account through the Asset Store2. Open the user attached "Beta ... Read more
Input.GetJoystickNames() returns an empty array when using an MFI contro...
How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more
Surface shader analysis not using 32-bit floats for fixed/half/float/dou...
Reproduction steps:1. Open attached Unity project.2. Open "Bug scene".3. Notice, that "Sphere" game object is black.4. Open "Bug" sh... Read more
[Windows][Perforce]Having a workspace path with non-ASCII characters cau...
Reproduction steps:1. Create a new project in a path that contains Non_ASCII characters2. Open P4V3. In the “Server:” section write ... Read more
GameObject ignores collisions when more than 99 Capsule Colliders are pr...
Reproduction steps:1. Open the attached project “ColliderProject”2. Open the “Assets/TestPhysicsBug.unity” scene3. Enter the Play Mo... Read more
Editor redirects the user to an invalid webpage when trying to access do...
Reproduction steps:1. Open the attached project “NetworkingBug“2. Open the Scene “Assets/Scenes/Menu”3. In the Hierarchy window sele... Read more
[Android] Force upside down rotation doesn't work when autorotation is d...
Steps to reproduce: Open the "ScreenOrientation" project In File > Build Settings switch to Android Platform Build and Run to the... Read more
The Editor crashes while opening the project after the PlasticSCM confli...
How to reproduce:1. Open the attached “IN-35713“ project and observe Expected result: The Editor opens the project.Actual result: Th... Read more
Video from Video Player is not updated immediately in the Edit Mode when...
How to reproduce:1. Open the user’s attached “VideoPlayerTest.zip” project2. Open the “SampleScene“ Scene (Assets > Scenes > S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open