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0
votes
Fixed

Having a project in the root directory of a drive causes DirectoryNotFou...

Mono

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Nov 04, 2019

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Version/s: 2017.4, 2018.4, 2018.4.12f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Make a project folder the root of a drive for example: (e.g. E:\Assets\, E:\Library\, E:\Packages\, etc).2. Op... Read more

0
votes
Fixed

'Unable to find a MonoScript...' warning is thrown every time a package ...

Packman

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Sep 03, 2019

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Version/s: 2019.2.6f1, 2019.3.0a12, 2020.1.0a1, 2020.1.0a3

How to reproduce:1. Create a new Unity project2. Find any package.json manifest file(e.g. Packages/Unity UI/package.json3. Select it... Read more

5
votes
Fixed

The unused shaders are still being tracked when Asynchronous Shader comp...

Shaders

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Jul 15, 2019

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Version/s: 2019.1.0b6, 2019.1.7f1, 2019.2.0a7, 2019.3.0a1

How to reproduce:1. Open the "SampleScene" in the attached project "case_1169786"2. Go to Edit -> Project Settings -> Graphics... Read more

6
votes
Duplicate

WebGL Builds Leak Memory On .NET 4.x Runtime for Circular References

IL2CPP

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Jun 14, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1) Open the attached project and the scene inside of it2) Open Build Settings3) Set it to WebGL platform and make sure ... Read more

0
votes
By Design

[Android] "NdkUseEmbedded" key is non-existent when installing Unity fir...

Mobile

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Apr 16, 2019

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Version/s: 2019.1.0a9, 2019.1.0f2, 2019.2, 2019.3

Repro steps:1. Delete the “Unity Technologies” key from the registry ( command: reg delete “HKCU\Software\Unity Technologies” )2. Op... Read more

0
votes
By Design

[Improved prefabs] Joint prefab loses all data when its prefab is delete...

Scene Management

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May 28, 2019

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Version/s: 2019.2.0b6, 2019.3.0a1

A joint prefab which is applied as an override to another prefab loses all data when its prefab is deleted from the project. Refer t... Read more

0
votes
Fixed

[Mac] [Shader] Importing Tessellation shaders on mac with metal graphic...

MacOS

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May 28, 2019

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Version/s: 2019.2.0b3, 2019.2.0b4

Steps To Reproduce: 1. Create a Project2. Import the attached Unity Package3. Import 'Standard Assets' Expected Result: The package ... Read more

0
votes
Duplicate

Error when deselecting an assembly definition file while Debug mode is t...

Asset - Importers

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May 28, 2019

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Version/s: 2019.2.0a6, 2019.3.0a1, 2019.3.0a4, 2019.4.0f1

If you have Debug view turned on in the Inspector with an asmdef file selected and then de-select it, an error will appear in the co... Read more

0
votes
Fixed

[iOS] Network.NetworkInterfaceType always return 0

IL2CPP

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Oct 15, 2019

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Version/s: 2018.4.9f1, 2019.2.7f1, 2019.2.9f1, 2019.3.0b4, 2020.1.0a4

Steps to reproduce:1. Open attached project "NetworkTest"2. Make sure that SampleScene is included in Build Settings3. Build for iOS... Read more

1
votes
Fixed

Unity hangs on quit after failing to load large number of Video Clips fr...

Video

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Nov 11, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.11f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project "1197716.zip"2. Enter Play mode3. Exit Play mode4. Exit Unity Expected result: Unity q... Read more

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