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0
votes
Fixed

Cursor displays loading icon until game window loses focus when building...

Windows

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Apr 15, 2020

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Version/s: 2017.4, 2020.1.0b5, 2020.2

How to reproduce:1. Open the attached project "1238158.zip"2. Build and run the project Expected result: once the game is loaded mou... Read more

0
votes
Fixed

Memory leak in Line Renderer when build is running in batchmode

Visual Effects - Legacy

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Mar 02, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.3f1, 2020.1, 2020.2

Reproduction steps:1. Open the attached project "1224501.zip"2. Build the project3. Run the built project from Terminal/Power Shell/... Read more

0
votes
By Design

GL culling state is reset after a call to GL.IssuePluginEvent

Progressive Lightmapper

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Mar 26, 2020

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Version/s: 2017.4, 2019.3.4f1, 2020.2

Steps to reproduce:1. Open the attached project "GL_invertCulling.zip"2. Build it on Android3. Notice the LogCat Expected results: G... Read more

0
votes
Fixed

[Android] Compute Shader is not rendered on Android devices

Shaders

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Mar 02, 2020

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Version/s: 2017.4, 2019.3.2f1, 2020.2

Steps to reproduce:1. Open the attached project "Case_1224442"2. Build it on Android3. Notice only Red "H" is displayed Expected res... Read more

0
votes
Duplicate

[ReplayKit] Application freezes when ReplayKit.StartBroadcasting() is ca...

Mobile

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Apr 11, 2020

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Version/s: 2017.4, 2018.4.14f1, 2020.2

How to reproduce:1. Open the user-supplied project2. Build for iOS and launch the build on a device3. Click the Button in the displa... Read more

0
votes
Fixed

Transparent UI GameObject ignores opaque UI GameObject when using Render...

uGUI

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Apr 07, 2020

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Version/s: 2017.4, 2019.3.8f1, 2020.2

Reproduction steps:1. Open attached project "Repro.zip" and scene "Scene"2. Observe Game View Expected result: The plane cannot be s... Read more

0
votes
Won't Fix

Crash on DualThreadAllocator<DynamicHeapAllocator>::Allocate when import...

Asset - Importers

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Mar 22, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.2f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project "Case_1229786"2. In the Project window select the "Canyon.fbx" file and reimport it Re... Read more

0
votes
Fixed

[Shuirken] NullReferenceException thrown on applying Curve Presets in th...

Visual Effects - Legacy

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Apr 13, 2020

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Version/s: 2017.4, 2018.1, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a7

Selecting default presets in the "Curve Editor" window for "Direction" property of the "Particle System Force Field" object causes t... Read more

0
votes
By Design

isRootCanvas() method returns True and canvas is considered to be root c...

uGUI

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Mar 30, 2020

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Version/s: 2017.4, 2018.4, 2018.4.19f1, 2019.3, 2020.1, 2020.2

How to reproduce:1. Open the attached 'project-1231797.zip' project2. Enter Play mode3. Observe the Console window Expected result: ... Read more

3
votes
Duplicate

New variable field set to default when importing Serialized ScriptableOb...

Serialization

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Apr 08, 2020

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Version/s: 2017.4, 2019.3.8f1, 2020.2

Reproduction steps:1. Open attached project "ScriptableBug.zip"2. In Project folder, copy the contents of "\NEW" into "\Assets"3. In... Read more

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