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Cursor displays loading icon until game window loses focus when building...
How to reproduce:1. Open the attached project "1238158.zip"2. Build and run the project Expected result: once the game is loaded mou... Read more
Memory leak in Line Renderer when build is running in batchmode
Reproduction steps:1. Open the attached project "1224501.zip"2. Build the project3. Run the built project from Terminal/Power Shell/... Read more
GL culling state is reset after a call to GL.IssuePluginEvent
Steps to reproduce:1. Open the attached project "GL_invertCulling.zip"2. Build it on Android3. Notice the LogCat Expected results: G... Read more
[Android] Compute Shader is not rendered on Android devices
Steps to reproduce:1. Open the attached project "Case_1224442"2. Build it on Android3. Notice only Red "H" is displayed Expected res... Read more
[ReplayKit] Application freezes when ReplayKit.StartBroadcasting() is ca...
How to reproduce:1. Open the user-supplied project2. Build for iOS and launch the build on a device3. Click the Button in the displa... Read more
Transparent UI GameObject ignores opaque UI GameObject when using Render...
Reproduction steps:1. Open attached project "Repro.zip" and scene "Scene"2. Observe Game View Expected result: The plane cannot be s... Read more
Crash on DualThreadAllocator<DynamicHeapAllocator>::Allocate when import...
How to reproduce:1. Open the attached project "Case_1229786"2. In the Project window select the "Canyon.fbx" file and reimport it Re... Read more
[Shuirken] NullReferenceException thrown on applying Curve Presets in th...
Selecting default presets in the "Curve Editor" window for "Direction" property of the "Particle System Force Field" object causes t... Read more
isRootCanvas() method returns True and canvas is considered to be root c...
How to reproduce:1. Open the attached 'project-1231797.zip' project2. Enter Play mode3. Observe the Console window Expected result: ... Read more
New variable field set to default when importing Serialized ScriptableOb...
Reproduction steps:1. Open attached project "ScriptableBug.zip"2. In Project folder, copy the contents of "\NEW" into "\Assets"3. In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved