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[iOS] System.ComponentModel.TypeConverter.ConvertTo causes overflowexcep...
To reproduce: 1. Download attached "IOSInt32Test.zip" project and open in Unity2. Build for iOS3. Deploy the Xcode project to the iO... Read more
An application listens on a random port when using an HttpListener on Wi...
How to reproduce:1. Build and run the user attached project2. Insert "http://127.0.0.1:12345/" into the text field3. Click on "Start... Read more
[macOS] Sprites are rendered with graphical artifacts when Metal Editor ...
To reproduce: 1. Download attached "TextureIssueTest Project.zip" project and open in Unity2. Open "TextureIssueTest" scene3. Enter ... Read more
Renderer components cause Behaviour missing warnings to appear when reco...
Repro steps:1. Open user attached project2. In the Hierarchy window, select "Main Camera" and add a "Sprite Renderer" component3. En... Read more
[Linux] Editor windows spawn outside of screen boundaries when using mon...
Reproduction steps:1. Open a new project2. Maximize the Editor window on the monitor with a higher vertical resolution3. Open some w... Read more
[Editor] One Column project view layout could also display selected file...
How to reproduce:1. Create and open a new project2. Make sure that One Column Layout is selected in the Project window3. In the Proj... Read more
Asset hashes vary when transferred between machines
Steps to reproduce:1. Open QA-supplied project2. Open Addressables -> Build -> Build Player Content3. Run The Scene to check t... Read more
Downloading Collab project has Hub warn about version not matching 5.0
1. What happened When downloading a Collab project from the Hub, regardless of if the Editor version used to download it is the same... Read more
Setting Transform.position of a child GameObject to its own Transform.po...
How to reproduce:1. Open user-submitted project (ObjectDrifting.zip)2. Open the 'ObjectDrift' scene3. Enter Play Mode4. Select the P... Read more
[VCS] Reverting Unchanged causes a reimport
Reproduction steps:1. Download the "VCSBug" project to your preferred workspace and open it2. Connect it to Perforce3. Add and submi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used