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Profiler (Standalone Process) crash on StopAssetImportingV2Internal when...
Reproduction steps: 1. Create a new URP project 2. Open Window -> Analysis -> Profiler (Standalone Process) 3. Press "Ok" in the ope... Read more
Addressable asset entry has no label when retrieved by the FindAssetEntr...
Reproduction steps: 1. Open the user's attached "AddressableLabelIssue.zip" project 2. Open the "AddressableLabelTest" window (Test ... Read more
[Bolt] Fuzzy Finder jitters when right-click context menu tooltip does n...
Reproduction steps: 1. Create a new project 2. Import Bolt package 3. Create a Flow/State Graph 4. Right-click to open the Fuzzy Fin... Read more
[Android] Textures/Shaders are missing in the Build
How to reproduce: 1. Open the attached project ("Project_1407650" download link in the edit) 2. Open the "Main" Scene found in the "... Read more
Unclear error message is displayed when trying to create a project with ...
How to reproduce: 1. Open Unity Hub 2. Try to create a project with a really long name Expected result: An error is displayed w... Read more
[URP] Unity Recorder's generated PNG files are blank when recording with...
Reproduction steps: 1. Open the attached "1408044.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play mode 4. Enable the ... Read more
[M1] [Performance] Frame Rate significantly drops when Game View window ...
Reproduction steps: 1. Open users attached project 2. Enter the Play Mode 3. Press the Stats button in the Game View window 4. Drag ... Read more
[Android] [URP] Lens Flare vertical position in Android Builds is incons...
Reproduction steps: 1. Open the project "BugReportLensFlares" 2. Enter Play Mode, and notice how the Lens Flare position is aligned ... Read more
"ArgumentNullException: Value cannot be null" when using Microsoft.Exten...
How to reproduce: 1. Open the attached project "EventSourceBugTest.zip" 2. Build And Run the project for WebGL Expected results: No... Read more
Editor crashes when loading Compute Shaders and calling Dispatch function
How to reproduce: 1. Download the attached project 'ComputerShaderCrashReportProject.zip' 2. Open 'ComputeShaderTest' Scene 3. Build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph