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VFX flickers when the VFX Sequencer's elements are close to each other a...
How to reproduce:1. Open the user's attached "HDRP_VFXGRAPH_SOFTPARTICLES.zip" project2. Open the "scene" Scene3. Observe the VFX in... Read more
VFX teleports to the Camera position when the VFX has a Collide with Dep...
How to reproduce:1. Open the user's attached "HDRP_VFXGRAPH_SOFTPARTICLES.zip" project2. Open the "scene" Scene3. Select the "Main C... Read more
Reorderable list elements can't be edited when using SerializedProperty
How to reproduce:1. Open attached project "PropertyFieldBug.zip"2. Open "Scene" scene3. Select "Test" GameObject4. In the Inspector ... Read more
[2018.4] Annotation not found! Warning is thrown after Script Reimport w...
How to reproduce:1. Open the attached project named "BugReportProBuilder.zip"2. Re-import the NewBehaviourScript.cs located in the P... Read more
[VFX Graph] 'Get Attribute:position' is of type Vector3 and not Position...
Reproduction steps:1. Open attached project "Issue1296625.zip" and scene "Scene"2. In Project window, open Assets/Bounce.vfx3. In Sc... Read more
Polybrush paint tool is not visible on some parts of the Mesh when Scene...
How to reproduce:1. Open the attached project's "case_1306986-Project.zip" Scene labeled "SampleScene"2. Open the Polybrush tool Win... Read more
ParticleSystem.Prewarm is caused when calling ParticleSystem.Simulate ev...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Press the "Space" key4. Open up ... Read more
Crash on MetaYAML::Write when opening a project with a .meta file conflict
Reproduction steps:1. Open the user's attached project-- observe crash Reproducible with: 2019.3.0a1, 2019.4.19f1, 2020.2.3f1, 2021.... Read more
HDAdditionalCameraData.OnEnabled() adds 2.6 seconds to Domain Reload eve...
Using the parent case as a repro project, modifying a C# file will causing a domain reload, and out of that time 2-2.6s are spent in... Read more
Assertion failed on expression: 'request.key.guid.IsValid when selecting...
Reproduction steps:1. Open the user's attached project2. Open scene "HeaderScene"3. Enter Play Mode4. In the Hierarchy, select "Wood... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code