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Particle System duration property's value has double precision
How to reproduce:1. Create a new project2. Create a new Particle System in the Hierarchy window (Right-click -> Effects -> Par... Read more
ArgumentNullException gets thrown when changing the base class to MonoBe...
How to reproduce:1. Open the attached '1319708.zip' project2. In the Project window double-click on the Test Animator Controller3. I... Read more
Linux Editor crashes in graphics after idling for a few minutes
How to reproduce:1. Open the user attached project (HybridURPSamples.zip)2. Enter and leave Play Mode several times3. Wait about 5 m... Read more
Crash on ParticleSystem_ShapeModule_CUSTOM_set_sprite_Injected when chan...
How to reproduce:1. Open the attached project ('case-1319658.zip')2. Open the 'SampleScene' Scene3. Enter Play Mode Reproducible wit... Read more
Shader Graph errors are thrown when a property's Shader Declaration is s...
How to reproduce:1. Open the user's attached "InstanceTest.zip" project2. Open the "InstanceTest" Shader Graph3. Press "Save Asset" ... Read more
[Shadergraph] Selecting URP Shadergraph material results in error spam
Repro steps:1. Create a Universal Lit shadergraph2. Right click the shadergraph and click "create material"3. Select the materialExp... Read more
[ShaderGraph] Undocked shader graph window is docked when closing it wit...
Reproduction steps:1. Create and open a new project with the Universal Render Pipeline template2. In the project window, go to "Exam... Read more
[Mesh] Unity crash when loading a large serialized mesh (180 million ver...
Steps to reproduce:1. Create a new project2. Import the Mesh from the google drive link (the mesh contains 180 million vertices) Exp... Read more
[Mesh] Unity crash when creating a large mesh (180 million vertices) fro...
Steps to reproduce:1. Open the attached project "Case_1319589"2. In the top menu go to Window/DoIt -- this tries to create a Mesh at... Read more
PackageManager.Client.SearchAll(offlineMode: true) returns an error if u...
UnityEditor.PackageManager.Client.SearchAll(offlineMode: true) returns an error saying Cannot connect to 'api.unity.com' (error code... Read more
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