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[Android][OpenGLES] Applicaftion crashes when rendering a shader on devi...
Repro steps:1. Open attached project2. Run and build on Android Actual: App crashes after the splash screen Reproducible with: 2017.... Read more
[HDRP] Cubemap asset preview icons are not displayed when the project is...
Steps to reproduce:1. Create a new project with the HDRP template2. Import any cubemap asset with ".exr" or ".hdr"3. Change "Texture... Read more
[PLM] 'Firefly' artifacts after baking the project with high lightmap re...
Steps to repro:1. Open the attached project;2. In the Lighting window press 'Generate Lighting' button;3. Wait for the baking to fin... Read more
[UIElements] Horizontal scrollbar handle is missing in the "Scroll View ...
Horizontal scrollbar handle is missing in the "Scroll View Performance" window, refer attached screenshot Steps to repro:1. Open the... Read more
Crash in Mesh::CalculateBoneBindPoseBounds when attempting to use a Skin...
How to reproduce:1. Open user-submitted project (custom vertex format-757826)2. Open the SampleScene3. Enter Play Mode Expected resu... Read more
Path is calculated outside of NavMeshLink and NavMesh connection when us...
How to reproduce:1. Open the attached project's "case_1206120-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode3. Click... Read more
"Assertion failed on expression" errors when using IMGUIContainer from "...
Using IMGUIContainer to create a window (with GUILayout.Window()), causes multiple assert failed messages:Assertion failed on expres... Read more
Cannot click button that was created using the IMGUIContainer from "UIEl...
1. Open the attached "repro.zip" project2. Enter the Play mode3. Click the button in the scene Expected result: Button text changes,... Read more
[AssetBundles] In-use SpriteAtlas from a bundle is unloaded when calling...
How to reproduce:1. Open the attached project ("case_1206854-atlasbundlebug2.zip")2. Open the repro scene ("SampleScene")3. Build th... Read more
2017.4 - 2019.3 Editor UI redraw performance regression
Reproduce1. Create a new project2. Open layout "Window > Layouts > Default"3. Open Profiler Window4. Change Profiler from Play... Read more
All about bugs
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Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved