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Won't Fix

Votes

3

Found in

2018.4

2019.2

2019.3

2019.3.0f4

2020.1

Issue ID

1206572

Regression

Yes

2017.4 - 2019.3 Editor UI redraw performance regression

IMGUI

-

Reproduce
1. Create a new project
2. Open layout "Window > Layouts > Default"
3. Open Profiler Window
4. Change Profiler from Playmode to Editor and start recording
5. Constantly resize the Inspector panel
6. Stop Profiler
7. Observe the CPU timings of the profiling session

Actual result: UI drawing is significantly slower in Unity 2019.3.0f4 than in 2017.4.34f1
Expected result: Faster or at least the same editor UI performance as earlier Unity releases

Notes:
The issue is hard to reproduce on a high-end computer.

  1. Resolution Note (2020.1.X):

    The issue is because of the addition of a profiler marker for PlayerLoopController::UpdateScene() which is added in the later versions(2019.1 and above)

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