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Duplicate
Votes
0
Found in
2019.2
2019.2.17f1
2019.3
2020.1
Issue ID
1206854
Regression
No
[AssetBundles] In-use SpriteAtlas from a bundle is unloaded when calling Resources.UnloadUnusedAssets twice
How to reproduce:
1. Open the attached project ("case_1206854-atlasbundlebug2.zip")
2. Open the repro scene ("SampleScene")
3. Build the Asset Bundles through the Window > AssetBundle Browser
4. Enter Play Mode
5. Press the "Unload Unused" button twice
Expected results: UI sprites remain loaded
Actual results: UI sprites are unloaded
Reproducible with: 2019.2.17f1, 2019.3.0f4, 2020.1.0a14
Not reproducible with, 2020.1.0a15, 2020.1.0a18
-
Resolution Note (2020.1.X):
Fixed in 2020.1.0a15
-
unity_E88F316202724D9793C6
Sep 30, 2021 12:16
Can I get an attached project? It seems to me that I have a similar problem in lts Unity 2020
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This is a duplicate of issue #1185717