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Duplicate

Votes

0

Found in

2019.2

2019.2.17f1

2019.3

2020.1

Issue ID

1206854

Regression

No

[AssetBundles] In-use SpriteAtlas from a bundle is unloaded when calling Resources.UnloadUnusedAssets twice

Asset Bundles

-

How to reproduce:
1. Open the attached project ("case_1206854-atlasbundlebug2.zip")
2. Open the repro scene ("SampleScene")
3. Build the Asset Bundles through the Window > AssetBundle Browser
4. Enter Play Mode
5. Press the "Unload Unused" button twice

Expected results: UI sprites remain loaded
Actual results: UI sprites are unloaded

Reproducible with: 2019.2.17f1, 2019.3.0f4, 2020.1.0a14
Not reproducible with, 2020.1.0a15, 2020.1.0a18

  1. Resolution Note (2020.1.X):

    Fixed in 2020.1.0a15

Comments (1)

  1. unity_E88F316202724D9793C6

    Sep 30, 2021 12:16

    Can I get an attached project? It seems to me that I have a similar problem in lts Unity 2020

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