Search Issue Tracker

0
votes
Duplicate

Global Illumination Draw Modes in scene view don't display Generated Lig...

Scene/Game View

-

Oct 08, 2019

-

Version/s: 2018.3.0b1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b5, 2020.1.0a1

How to reproduce:1. Open attached project ("ReproLightmap.zip")2. Open SampleScene scene3. In the Scene window at the top-left corne... Read more

0
votes
Fixed

OnValidate is called every Frame when Prefab Asset in Project Window is ...

Visual Effects - Legacy

-

Aug 24, 2019

-

Version/s: 2019.1.0f2, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user's attached project (OnValidateCalledEveryFrame.zip)2. In Project Window select "Spline" prefab Expecte... Read more

0
votes
Fixed

Bug Reporter doesn't launch when trying to open it from the Editor or cr...

Bugreporter

-

May 06, 2019

-

Version/s: 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project2. Report a Bug Reproducible with: 2019.1.1f1, 2019.1.4f1, 2019.2.0b4, 2019.3.0a4Not reprod... Read more

0
votes
Fixed

GameObjects with HideFlags.DontSave raise an Error when reloading the Scene

Scene Management

-

May 24, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b3, 2019.3.0a1

How to reproduce:1. Open the "SampleScene" in the attached "HideAndDontSave.zip" Project2. Click on the "Spawner" GameObject3. Right... Read more

0
votes
Duplicate

[Camera] Preview doesn't change on setting Clear Flags to Depth Only

Camera

-

May 27, 2019

-

Version/s: 2018.2.0a1, 2019.2.0b4

Camera preview in Scene window doesn't change on setting Clear Flags to Depth Only or Don't Clear until the camera is re-selected St... Read more

0
votes
Not Reproducible

2D Sprite Prefab Loaded from an AssetBundle loses its Texture reference ...

Asset Bundles

-

May 16, 2019

-

Version/s: 2017.4.0f1, 2018.2.6f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open the original project "TestSpriteTextureMissing.zip"2. Navigate to Project -> Assets -> Scenes and o... Read more

1
votes
Fixed

Calling TrailRenderer Clear after the trail is created results in incorr...

Visual Effects - Legacy

-

Oct 28, 2019

-

Version/s: 2018.2.18f1, 2018.4, 2019.2, 2019.3, 2019.3.0b8, 2020.1

How to reproduce:1. Open attached project "TrailRendererBoundingIssue-Unity2019.3.zip" and scene ""2. In Hierarchy window, select "R... Read more

0
votes
By Design

Skinned Mesh Renderer gets distorted when Root Bone is assigned and clot...

Physics

-

Aug 19, 2019

-

Version/s: 2019.2.0a7, 2019.2.1f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached 'project-1177695.zip' project using the EnvIronman VM (more information in Edit)2. In the Hier... Read more

0
votes
Fixed

NullReferenceException is thrown and Animator State Machine disappears w...

Animation

-

Mar 19, 2020

-

Version/s: 2019.2.0a11, 2019.3, 2020.1, 2020.1.0b2, 2020.2

Steps to reproduce:1. Open the attached project (case_1228989.zip)2. Select the "Test" GameObject3. Open the Animator window (Window... Read more

0
votes
Fixed

[Shuriken] "Shape Transform Tool" goes out of Layout under Shape module ...

Visual Effects - Legacy

-

Apr 30, 2020

-

Version/s: 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a10

When prefab of Particle System is created, Shape Transform Tool goes out of Layout under "Shape" module from Particle System in pref... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.