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SystemInfo to include supportsAudio info
SystemInfo class doesn't have any way to check if device supports audio, could we add it? Read more
[Android] [Mac] On El Capitan, the Android SDK Root folder prompt is not...
To reproduce:1) Create new project2) Set it for Android building3) In Preferences -> External Tools, make sure that Android SDK i... Read more
[WWW] Calling www.Dispose() causes a crash on iOS
Steps to reproduce:1) Open the attached project.2) Add scene 'Main.unity' to build.3) Build the project for iOS.4) Deploy the projec... Read more
Dynamic batching doesn't apply to Lightmap Static render meshes
Steps to reproduce:1. Open StairsTest.Unity2. Bake the lighting in the scene (2 groups of objects are not marked Lightmap Static so ... Read more
Halo texture disappears from scene after making changes to Import Settings
1. Open the attached project 'HaloBug'2. Open the available scene3. Select the texture in Assets4. In the Inspector window change 'A... Read more
Animation Transtions break the Aniamtor Controller at runtime
Reproduction steps:1. Open the attached project2. Open scene "Test"3. Play4. Open the Animator tab5. Select "GameObject" in the hier... Read more
[AudioReverbZone] Changing Reverb Preset via script has no effect on audio
How to reproduce:1. Open the attached project2. Open and play ReverbTest1 scene3. Hit tab to change AudioReverbZone.reverbPreset4. L... Read more
Directional Specular Realtime GI is too bright with default lighting values
Steps to reproduce:1. Open Lighting Scene2. Switch to Linear lighting mode3. Bake with precomputed realtime GI Actual: everything be... Read more
AABB + NaN errors
Selecting "character_openDoorMirror_2016_02_26" fbx (fbx root or OpenDoorMirror_2016_02_26 clip) generates multiple errors... see at... Read more
[Linux] Splash screen centered on the bottom left corner when running in...
To Reproduce: 1. Build an empty project for Linux ( tried building on OSX and Ubuntu when testing).2. Launch the app in fulscreen mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved