Search Issue Tracker
Won't Fix
Votes
0
Found in
5.4.0b21
Issue ID
803521
Regression
No
Halo texture disappears from scene after making changes to Import Settings
1. Open the attached project 'HaloBug'
2. Open the available scene
3. Select the texture in Assets
4. In the Inspector window change 'Aniso Level' to any value
Result: Halo in the scene disappears
Note: After playing the scene, the Halo is back
Note: Reapplying the Halo Texture also works
Workaround: Having a 3D object with the texture applied to it in the scene
(workaround does not work in 5.4.0)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window
- Crash on UnityEngine.UI.RawImage:OnPopulateMesh when playing Raw Image Texture animation with Sprite keyframes
Add comment