Search Issue Tracker
Won't Fix
Votes
0
Found in
5.4.0b21
Issue ID
803521
Regression
No
Halo texture disappears from scene after making changes to Import Settings
1. Open the attached project 'HaloBug'
2. Open the available scene
3. Select the texture in Assets
4. In the Inspector window change 'Aniso Level' to any value
Result: Halo in the scene disappears
Note: After playing the scene, the Halo is back
Note: Reapplying the Halo Texture also works
Workaround: Having a 3D object with the texture applied to it in the scene
(workaround does not work in 5.4.0)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment