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[BiRP SG] Shader Graph Main Preview is not updating
How to reproduce:1. Open the project "IN_32481"2. Open the "New Shader Graph" Shader Graph3. Open the "Main preview" window Expected... Read more
[Android][Vulkan] URP and Built-in both crash when using MTR with Vulkan...
Steps to reproduce:1. Open the attached user's project "vulkanmrtcrash.zip"2. Open the SampleScene3. Switch to the Android platform4... Read more
Crash on RaiseException when opening specific project
Reproduction steps:1. Open the attached project “CrashRepro“ Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
Camera feed turns off when ARSession.Reset() is called
How to reproduce:1. Open the attached “IN-30012” project2. In the Edit → Build Settings click Build And Run3. After running the play... Read more
Crash on alloc_handle traces when opening specific project
Reproduction steps:1. Open the attached project “CrashRepro“ Expected result: The project opensActual result: Editor crashes Reprodu... Read more
"implicit truncation of vector type" warnings are thrown in the Shader G...
How to reproduce:1. Open the user attached project “ShaderGraphWarningTest.zip“2. Select the “New Shader Graph” graph in the Assets ... Read more
Combining Copy Depth, Render Scale and off screen target throws error
In a setup where a camera is rendering to an off screen texture and render scale is set to something else than 1. If a depth copy is... Read more
[Android] Breakpoints are stuck on "Evaluating" status and fail to retri...
How to reproduce:1. Open the user’s attached “UCTemplateToReduced” project2. Set a breakpoint at line 323 in the Assets/Script/Loadi... Read more
"DOTS source generators" error when using "#if" directives in imports
Reproduction steps:1. Open “MinProject“2. Enter Safe Mode if prompted (otherwise opening gets stuck at Completing Domain)3. Observe ... Read more
"Instructions should not read uninitialized value" errors when compiling...
Reproduction steps:1. Open the attached project “Shader_ERROR”2. In the Project window select “Assets/New Shader Graph.shadergraph”3... Read more
All about bugs
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Latest issues
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