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Move to NameSpace action is not suggested in quick action menu in Visual...
Reproduction steps: 1. Create a new 3D project 2. Open Preferences window from Edit > Preferences 3. Enable generate .csproj file... Read more
[Hub] The Hub doesn't select the last Editor Version used when creating ...
Steps to reproduce: 1. Open the Hub and click New project 2. Select 2022.1 for the Editor Version 3. Create the project, wait for it... Read more
App doesn't launch on HL2 UWP after update to 2020.3.32f1
Workaround: disable splashscreen in player settings. Read more
[Linux] Window width is not loaded correctly when loading layout from file
Reproduction steps: 1. Open users' attached project 2. Load users' attached layout using: Window > Layouts -> Load Layout from File.... Read more
[HDRP] Sky reflection is being clamped when Receive SSR Transparent is e...
Repro: 1) Open the project https://drive.google.com/file/d/1ikeh56KKc-SvnTQ1TpsdOFzKMxBksTGi/view?usp=sharing 2) Select the window m... Read more
Memory Profiler and Xcode's Frame Debugger report different size of a "R...
How to reproduce: 1. Open project "render-texture-memory-test.zip" 2. Go to the Build Settings choose iOS, select Development Build ... Read more
Standalone Profiler crash on CleanUpAssetDatabaseV2 when closing Standal...
Steps to reproduce: 1. Open a new project or an existing one 2. Open Standalone Profiler 3. Close it with the "X" button at the top ... Read more
'Make transition' option is not displayed when right-clicking on the Ani...
Reproduction steps: 1. Open the user's attached project 2. Go the Animator Controller Window 3. Right-click on any Animation State ... Read more
A GameObject cannot be selected in the Scene view when the Material cont...
Reproduction steps: 1. Open the user's attached project "selection_bug.zip" 2. Try to select "test_main_tex" and "test_base_map" in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 6000.0.X: Universal 3D Sample project template takes a very long time to build.
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected