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Fixed in 2021.2.X

Fixed in 2020.3.X



Found in



Issue ID




'Make transition' option is not displayed when right-clicking on the Animation State



Reproduction steps:
1. Open the user's attached project
2. Go the Animator Controller Window
3. Right-click on any Animation State

Expected result: 'Make transition' option is displayed
Actual result: 'Make transition' option is not displayed

Reproducible with: 2020.3.31f1, 2020.3.32f1
Not reproducible with: 2019.4.37f1, 2020.3.30f1, 2021.2.19f1, 2022.1.0b14, 2022.2.0a9

- Reproducible on Windows
- Not reproducible on MacOS

  1. Resolution Note (fix version 2020.3):

    Fixed in 2020.3.34f1

Comments (5)

  1. ScorphiusMultiplayer

    May 04, 2022 21:11

    It disappears.
    Current workaround : Change inspector to Debug Mode. Then do the manipulations in the Debug mode. Its a bit annoying as have never used in the Debug mode.

  2. Crawdad

    Apr 09, 2022 14:27

    You also lose the ability to edit the node animation after a transition has been made. There is also an issue of high CPU draw when the broken node is displayed in the inspector.

  3. pr_0_0_

    Apr 08, 2022 08:21

    I think the problem is arising because of the current Unity version. Have you tried downgrading Unity and then trying? My PC and internet are both potatoes so I would take too long to figure it out.

  4. mistergrav

    Apr 05, 2022 13:08

    I can add 1 transition from a node, but the option then disappears and I cannot add a 2nd transition from that same node.

  5. lucaswat9

    Apr 05, 2022 13:00

    Reproducible on Linux

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