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[HDRP] Fog's albedo is affecting color even when volumetric mode is disa...
Version tested: (2022.2.0a9 + master) Steps to reproduce: 1) Create a new HDRP template 2) Add a new volume with fog override. Mak... Read more
"script ... is missing!" error in player when PlayableDirector used in A...
Reproduction steps: # Open the attached project from Google Drive (Ritter.zip) # Open the custom build UI (Build menu) # Make ... Read more
Selecting Scene Template in the project settings removes the active rend...
1) Open any project using URP or HDRP (if doesnt repro, reopen the project before doing anything) 2) In the project settings, select... Read more
Editor takes long time Converting To FBX Prefab Variant when a Game Obje...
Reproduction steps: 1. Open the user's attached project 2. In the Hierarchy right-click "School" Game Object and choose "Convert To ... Read more
[DX12] Editor crashes on ComputeShader::BeforeDispatch when using using ...
How to reproduce: 1. Extract the attached project 2. Execute the following command - Unity.exe -batchmode -runTests -assemblyNames “... Read more
Reparenting RectTransform with SetParent method throws warning about usi...
How to reproduce: 1. Open attached project 2. Load SetParent Scene 3. Enter Play Mode 4. Select NetworkManager in Hierarchy and in I... Read more
[Android] App crashes with signal 11 error when UnityWebrequest is abort...
How to reproduce: 1. Download the attached project 'uwr_test.zip' 2. Build and Run on Android 3. Press the button to start the downl... Read more
Shadows are rendered behind a Mesh when its Shader is Unlit, and the Ren...
How to reproduce: 1. Open the user's attached "bake_alpha" project 2. Open the "bake" Scene 3. Open the "Window -> Rendering -> Ligh... Read more
[Android] Crash when outputting Chinese characters to large numbers of t...
How to reproduce: 1. Download the attached project "crash-test.zip" 2. Build and Run on Android 3. Press "Start" button Expected re... Read more
OnMouseXXX events are not triggered when "Far Clipping Plane" of camera ...
Reproduction steps: 1. Open user attached project 2. Open the "SampleScene" scene 3. Press Play 4. In the Game view click on the whi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 6000.0.X: Universal 3D Sample project template takes a very long time to build.
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected