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Crash on SDKBridge.GetIsCaptureActive() when entering Play Mode
How to reproduce:1. Open the user attached project2. Enter Play Mode3. Observe crash Reproducible with: 2020.3.46f1, 2021.3.20f1Coul... Read more
Crash on AudioSource::SetCustomRolloffCurve when entering Play Mode with...
How to reproduce:1. Open the user attached “Unity Audio Curve Repro.zip“ project2. Add the “CurveOofMonoTest.cs” script to a GameObj... Read more
Hub can't be opened from the Editor
h4. DescriptionHub can't be opened from Editors (versions 2022 and 2023): When Hub is not running and user makes an IPC call (log in... Read more
InputDeviceTester Sample has missing Prefabs
Reproduction steps:1. Create a new project2. Install the “Input System“ Package3. Import the “InputDeviceTester” Sample from the “In... Read more
[UITK] UIElements.Image renders with the wrong color
Reproduction steps:1. Open the attached project “UITKReproProj“2. Open the “Assets/Samples/Digital Twins App UI/0.2.0/UI Kit/Scenes/... Read more
The EditorWindow becomes uncontrollable when entering the Play mode whil...
Reproduction steps:1. Create and open a new project2. Drag the Console window onto the Game view window3. While holding it press “Co... Read more
Articulation Body steals Colliders from a Rigidbody when the Rigidbody i...
Reproduction steps: 1. Open user attached project "IN-23249_SetMaxImpulseTest.zip"2. Open Assets > SampleScene3. Enter Play mode ... Read more
Setting InputActionReference doesn't work when it has already been set
Reproduction steps:1. Open the attached project “InputSystem”2. Enter Play mode3. Select the "Test" GameObject in the Hierarchy4. Cl... Read more
"Type mismatch" is assigned to the Mesh Filter Component instead of the ...
How to reproduce:1. Open the user-attached project “T2”2. Open the “SampleScene” scene3. Select the “Cube” GameObject in the Hierarc... Read more
"ObjectDisposedException" is thrown in the Console when adding a Compone...
How to reproduce:1. Open the user-attached project “InspectorDebugMode”2. Open the “SampleScene” Scene3. Select a “Cube” GameObject ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc
- Resize cursor does not appear while approaching window edge from inside the player window when using Input System as the Input Handler
- IMGUI Debugger Instructions are flickering when the Inspected View is set to Scene and mouse cursor is moved over the Scene View
- [Windows] “GUI Window tried to begin rendering while something else had not finished rendering!…” Error is thrown after opening “Insert a template into current VFX Asset” window
- No InvalidOperationException error thrown when Active Input Handling is set to "Input System package" and "OnMouseDown()" is triggered