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Burst error "An item with the same key has already been added" when enab...
Reproduction steps:1. Open the attached project "ReproProj"2. In Menu go to Jobs > Burst > Enable compilation3. Repeat step 24... Read more
Crash on BufferD3D11::EndWrite when panning the Scene view
Reproduction steps:1. Open the attached project2. Move Lights in the scene for about a minute3. Pan the Scene view camera Expected r... Read more
Android Install Location cannot be changed in Player Settings
Reproduction steps:1. Open the attached Project “BugRepro” using Android build target2. Go to Player Settings3. Change the “Install ... Read more
[AR FOUNDATION] GCAlloc is using 1.8kb when built on Android
Reproduction steps:1. Open the attached Project “BugRepro”2. Open Build Settings and enable Autoconnect Profiler3. Build and Run on ... Read more
Errors are thrown when using custom AssetImporter scripts
Reproduction steps:1. Open the attached project “ImporterBug”2. In the Project window select “Assets/justcube” fbx file3. Inspect th... Read more
Multiple elements of an array are not selected in the Inspector window w...
How to reproduce:1. Open the attached “Element.zip” project2. Open the “SampleScene” Scene (Assets > Scenes > SampleScene)3. I... Read more
Orthographic Projection affects CameraCullPlanes when using custom Proje...
Steps to reproduce:1. Open the attached project “IssueProject“2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. In the Hierarchy... Read more
[Android] Player crashes on "null pointer dereference" when VFX effects ...
Reproduction steps:1. Open the attached project "ReproProj"2. Build and run on an Android device Expected result: The player does no... Read more
[Quest 2] OculusXR has worse performance than OpenXR when built
Reproduction steps:1. Open the attached project "PerfTest2021"2. Install the OVR Metrics tool from Oculus Developer Hub3. Go to the ... Read more
RegisterValueChangeCallback is not called when changing the function field
Reproduction steps:1. Open the attached project “CallbackBug”2. Open the scene “Assets/Scenes/SampleScene”3. In the Hierarchy window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved