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The items in the Theme dropdown in UI Builder needs some cleanup
The Theme dropdown in UI Builder contains default, runtime and Unity Default Theme items which are confusing for users. The followin... Read more
Struct reflection is not reported when compiling Vulkan or Metal shaders
Reproduction steps: 1. Add the attached shader "Vulkan_Metal_missing_struct_reflection.shader" to a project2. Select the shader3. In... Read more
Vulkan shader compilation fails when shader uses an array of structs
Reproduction steps: 1. Add the attached shader "vulkan_struct_array_issue.shader" to a project2. Select the shader3. In the shader's... Read more
[URP] Unable to add "Overrides" in "Volume Profile"
NullReferenceException is thrown continuously on adding any Override to the "Volume Profile" asset. refer the attached video and Sta... Read more
[URP] The Camera renders black screen when Post Processing is enabled in...
How to reproduce:1. Open the attached "PostProcessing2DRenderer.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Obse... Read more
EditorAssetGarbageCollectManager Memory Threshold Overflows due to (int)...
Reproduction steps:1. Create a Project with a large number of Nested Assets2. Set the CONTENT_BUILD_INTERFACE_MEMORY_PRESSURE_COLLEC... Read more
Search Providers menu gets reset after reopening the Quick Search window
How to reproduce:1. Create a new project2. Open the Quick Search window3. Click on the three dots located under the search bar4. In ... Read more
Memory Leak when calling GetComponents(List<T>) with a static List
Steps to reproduce:1. Download and open project "GetComponentsBug.zip"2. Open SampleScene3. Enter Play mode4. Exit Play mode5. Enter... Read more
AsyncReadManager.Read writes to input array pointer during async operation
A recent change in 2021.1 started writing the bytes read to the pointer passed in to the Read command. Prior to this PR, the user di... Read more
Changing layout or maximizing closes windows with changes but does not p...
Changing layout or maximizing closes windows with changes but does not prompt Save dialog. Note:I am not sure about the expected beh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera