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Fixed in 2021.2.X

Fixed in 2020.3.X, 2021.1.X

Votes

5

Found in

2020.2.6f1

2021.1.0b8

2021.2.0a5

2021.2.0a7

Issue ID

1318535

Regression

Yes

[URP] Unable to add "Overrides" in "Volume Profile"

URP Features

-

NullReferenceException is thrown continuously on adding any Override to the "Volume Profile" asset. refer the attached video and StackTrace

Steps to repro:
1. Create a new project with URP Template
2. Assets > Create > Volume Profile
3. Select "New Volume Profile" > Add Override > Select any Override

Actual Result:
NullReferenceException is thrown continuously on adding any Override to the "Volume Profile" asset

Expected Result:
Overrides should be added to "Volume Profile"

Reproducible in:
2021.2.0a7, 2021.2.0a5 with package version 12.0.0
2021.1.0b9, 2021.1.0b8 with Package version 11.0.0

Working Fine in:
2021.2.0a4 with package version 12.0.0
2021.1.0b7 with Package version 11.0.0
2020.2.5f1 with Package version 10.3.1

Environment:
Windows 10, macOS 10.15, and Ubuntu 18.04 LTS

Stack trace
NullReferenceException: SerializedObject of SerializedProperty has been Disposed.
UnityEditor.SerializedProperty.CopyInternal () (at /home/bokken/buildslave/unity/build/Editor/Mono/SerializedProperty.bindings.cs:1457)
UnityEditor.SerializedProperty.Copy () (at /home/bokken/buildslave/unity/build/Editor/Mono/SerializedProperty.bindings.cs:198)
UnityEditor.Rendering.VolumeComponentListEditor.CreateEditor (UnityEngine.Rendering.VolumeComponent component, UnityEditor.SerializedProperty property, System.Int32 index, System.Boolean forceOpen) (at library/packagecache/com.unity.render-pipelines.core@12.0.0/editor/volume/volumecomponentlisteditor.cs:154)
UnityEditor.Rendering.VolumeComponentListEditor.AddComponent (System.Type type) (at library/packagecache/com.unity.render-pipelines.core@12.0.0/editor/volume/volumecomponentlisteditor.cs:353)
UnityEditor.Rendering.VolumeComponentProvider.GoToChild (UnityEditor.Rendering.FilterWindow+Element element, System.Boolean addIfComponent) (at library/packagecache/com.unity.render-pipelines.core@12.0.0/editor/volume/volumecomponentprovider.cs:101)
UnityEditor.Rendering.FilterWindow.GoToChild (UnityEditor.Rendering.FilterWindow+Element e, System.Boolean addIfComponent) (at library/packagecache/com.unity.render-pipelines.core@12.0.0/editor/filterwindow.cs:645)

  1. Resolution Note (fix version 2021.2):

    Fixed in 2021.2.0a10

  2. Resolution Note (fix version 2021.1):

    Fixed in 2021.1.0f1

  3. Resolution Note (fix version 2020.3):

    Fixed in 2020.3.1f1

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