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Errors thrown when deleting .meta files using AssetDatabase.DeleteAsset ...
How to reproduce:1. Open the attached project ("reproProject.zip")2. Go to "Deletion" -> "DeleteAssetMeta"3. Observe the console ... Read more
Wrong AndroidManifest.xml file is generated after building to Android
How to reproduce:1. Open the attached "Repro1198652.zip" Project2. Make sure Vulkan API is in the list of Player > Graphics setti... Read more
Output Texture's RGB values are slightly different from the source PNG i...
How to reproduce:1. Open the attached project's Scene labeled "Bug"2. Enter the Play Mode3. Exit the Play Mode after waiting for a f... Read more
DragAndDrop state is not cleanup after a drag
This bug was originally reported on the #pyshotgun-facebook channel. Basically the state of DragAndDrop is not properly reset after ... Read more
Editor crash on AssetDatabase.CreateAsset() called from Editor.OnDisable
How to reproduce:1. Open user attached project "New Unity Project.zip"2. Open scene "TestScene"3. Select "GameObject" in the Hierarc... Read more
[SRP] Shadow culling ignores Lens Shift setting on Camera
To reproduce:1) Open the attached project and scene2) Look at the game view Expected: Each object visible in the game view cast a sh... Read more
[DirectX12] Crash on launching Unity with DX12 setup on latest Nvidia dr...
Reproduction steps:1. Make sure that the Editor is being opened on an external display (See Notes for how-to)2. Open any project wit... Read more
[Android] [Vulkan] Video is flipped upside down when being built to the ...
To reproduce:1. Open attached project2. Build and run to Pixel 33. Rotate horizontally the phone and check the video Actual result: ... Read more
[Mono][Android] Accessing any class/instance member with an "AggressiveI...
To reproduce:1. Open the user's attached project2. Make sure Mono is selected as scripting backend, IL2CPP does not reproduce the is... Read more
[Terrain] Editor crashes on applying/removing branch material of the sta...
Editor crashes on applying/removing branch material of the static Tree. Steps to repro:1. Open the attached.2. Tree game object >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons