Search Issue Tracker
Won't Fix
Votes
3
Found in
2018.3.7f1
2018.4
2019.2
2020.1
Issue ID
1199813
Regression
No
[SRP] Shadow culling ignores Lens Shift setting on Camera
To reproduce:
1) Open the attached project and scene
2) Look at the game view
Expected: Each object visible in the game view cast a shadow
Actual: Only objects which are visible in 0,0 Lens Shift are casting shadows
Reproduced in 2018.4.0f1, 2019.2.0a1, 2020.1.0a14
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Frame Debugger On” text color not maintained across different Editor Themes in toolbar
- Rendering artefacts appear in the Game view window when maximizing/minimizing Inspector window and Frame Debugger is Enabled
- [MacOS] AdvancedDropdown in the Profiler is not scrollable even when not all options in the list are visible
- Memory leak when a lot of Particle Systems instantiated while Profiler is open
- "ArgumentOutOfRangeException" error is thrown when trying to delete letters from an RTL TextField when using the Advanced Text Generator
rod_lopez
Oct 30, 2020 14:39
Sorry, what does "won't fix" mean? We have the same issue in our team, this is critical for us (we use a massive projection system)