Search Issue Tracker
Won't Fix
Votes
3
Found in
2018.3.7f1
2018.4
2019.2
2020.1
Issue ID
1199813
Regression
No
[SRP] Shadow culling ignores Lens Shift setting on Camera
To reproduce:
1) Open the attached project and scene
2) Look at the game view
Expected: Each object visible in the game view cast a shadow
Actual: Only objects which are visible in 0,0 Lens Shift are casting shadows
Reproduced in 2018.4.0f1, 2019.2.0a1, 2020.1.0a14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname
rod_lopez
Oct 30, 2020 14:39
Sorry, what does "won't fix" mean? We have the same issue in our team, this is critical for us (we use a massive projection system)
Darisazma
Apr 01, 2020 15:53
Thank you for your good help. Glad to visit our site.
https://darisazma.com/