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0
votes
Fixed

[2D][Animation] Sprite Resolver component not updated when new categorie...

Package: 2D Animation

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Mar 12, 2021

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Version/s: 6.0.0 pre-2

[2D][Animation] Sprite Resolver component not updated when new categories/labels are added into Sprite Library asset (e.g. added a n... Read more

0
votes
Fixed

[Xcode] [macOS] CopyPlugins phase in Xcode Build Phases includes .dll files

MacOS

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Mar 12, 2021

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Version/s: 2020.3.0f1, 2021.1, 2021.2

Steps to reproduce:1. Open the attached project ("MacXcode2020-3.zip")2. Open Build Settings... (File -> Build Settings...)3. Che... Read more

4
votes
Fixed

Visual Element Enabling and Disabling causes Disabled element to not be ...

UI Toolkit

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Mar 12, 2021

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Version/s: 2019.4, 2019.4.17f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open user attached Project2. Press Window > Sort bug Window > Sort by Descending Expected result: The El... Read more

2
votes
Fixed

[Vulkan] Texture Memory in Memory Profiler Module is not updated when pr...

Vulkan

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Mar 11, 2021

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Version/s: 2019.4, 2020.2.2f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Download and open the submitted project "TextureStreamingVulkanIssue.zip"2. Open build settings (File -> Bu... Read more

0
votes
Fixed

[Blackboard] Deleted properties still show up in the inspector

Package: Visual Effect Graph

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Mar 11, 2021

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Version/s: 10.3.1

Repro steps:1. Create a new VFX and add it to the scene2. Open the VFX and create an exposed property (i.e. a float)3. Open the insp... Read more

0
votes
Fixed

[ProBuilder] Probuilderize a Unity object with a material array will cre...

Package: Probuilder

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Mar 11, 2021

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Version/s: 5.0.1

1. Open a new project2. Create a Unity simple cube3. In the Inspector, increase the size of the cube's material list from the Mesh R... Read more

1
votes
Fixed

Loading invalid UXML or USS returns non null object

UI Toolkit

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Mar 11, 2021

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Version/s:

Loading UXML or USS files with errors returns non-null object. The import shows errors but you can still do var mysheet = AssetDatab... Read more

0
votes
Fixed

Mesh is shaded as black when setting BoneWeights via Advanced Mesh API

Mesh

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Mar 11, 2021

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Version/s: 2019.4, 2019.4.21f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project's Scene labeled "BoneWeightTestScene"2. Enter the Play Mode3. Inspect the generated "A... Read more

0
votes
Fixed

Physics inconsitency with nested Rigidbody and Rigidbody2D

Physics2D

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Mar 11, 2021

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Version/s: 2020.2.7f1

Reproduction steps:1. Open attached project "NestedPhysicsBug" and scene "SampleScene"2. Enter Play Mode3. Observe the CapsuleParent... Read more

0
votes
Fixed

Input Field's width doesn't change after entering specific combinations ...

uGUI

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Mar 10, 2021

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Version/s: 2018.4, 2019.4, 2019.4.21f1, 2020.3, 2021.1, 2021.2

How to reproduce it:1. Open the user's attached project "UITestProject.zip"2. Load the "SampleScene" Scene3. Enter the Play Mode4. I... Read more

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