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0
votes
Fixed

[Shadergraph] Reordering and then renaming enum entries breaks existing ...

Package: Shader Graph

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Apr 12, 2021

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Version/s: 10.2.2

Reproduces in 10.2.2Doesn't reproduce in 7.3.1 Repro steps:1. Create an Enum keyword on a shadergraph2. Drag the keyword onto the gr... Read more

0
votes
Fixed

Ads package doesn't build with il2cpp scripting backend

IL2CPP

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Apr 12, 2021

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Version/s: 2021.2.0a14

Repro Steps: - Create an empty project,- Add the Ads package,- Set the scripting backend to il2cpp,- Try to build. Expected: Success... Read more

0
votes
Fixed

[Shadergraph] Default inputs for keyword nodes is vec4s even though they...

Package: Shader Graph

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Apr 12, 2021

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Version/s: 10.2.2

Reproduces in 10.2.2Doesn't reproduce in 7.3.1 Repro steps:1. Create a boolean or enum keyword2. Drag it onto the graph Expected res... Read more

3
votes
Fixed

[Input System] Gamepad is not recognized when it is connected during spl...

Package: Input System

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Apr 12, 2021

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Version/s:

How to reproduce:1. Open the user's attached project "NewInputTest.zip"2. In File > Build Settings, make sure that Target Platfor... Read more

0
votes
Fixed

[UIR] GroupTransform has invalid self-clipping

UI Toolkit

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Apr 12, 2021

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Version/s: 2020.2.6f1

When UsageHints.GroupTransform is set on a VisualElement its self clipping is incorrect. Repro steps:1. Open the attached project2. ... Read more

0
votes
Fixed

[UIR] Nested masking fallback of GroupTransform VisualElement triggers a...

UI Toolkit

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Apr 12, 2021

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Version/s: 2019.4, 2020.2.6f1

Repro steps:1. Open the attached project2. Open the provided window under Bug/GroupClipAssert menu Actual result: An assert fails in... Read more

1
votes
Fixed

Unidirectional NavMeshLink results in NavMeshAgents pathing incorrectly

AI Navigation

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Apr 12, 2021

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Version/s: 2019.4, 2019.4.6f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open project 'case_1328727-navmesh-link-breaks-pathing (1)'2. Open 'SampleScene' in Assets\Scenes3. Play Scene... Read more

0
votes
Fixed

IBP: Windows Mono builds don't build in Mac

Build Pipeline

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Apr 12, 2021

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Version/s: 2018.2.0a4, 2021.2

-e: see title -repro:--Create new project on OSX--Create a c# script--Generate a solutions file for the project--Try building a play... Read more

7
votes
Fixed

Editor crashes while exiting play mode

Asset - Database

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Apr 12, 2021

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Version/s: 2019.4.23f1, 2019.4.24f1

Steps:1. Open attached project2. Assign NewBehaviourScript to any GameObject in Hierarchy3. Drag to the Project Browser to convert t... Read more

0
votes
Fixed

[HDRP] Issue with HDRP default global settings upgrade. Lens flares shou...

Package: Scriptable Render Pipeline HD

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Apr 12, 2021

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Version/s: HDRP/hd_lens_flare branch

This is a discussed issue with the developers. Looks like the migration code might not be working properly in certain cases. Reprodu... Read more

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