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Unity allows to export a package that has an invalid path and does not s...
How to reproduce:1. Open the attached project (case_1322064-InvalidPath)2. Observe that the 'folder ' directory in the assets has a ... Read more
[ProBuilder] ArgumentOutOfRange Exception is thrown when selecting "Gen ...
How to reproduce:1. Open the user's attached "ProBuilderIssue" project2. Open the Scene "SampleScene"3. In the Hierarchy select the ... Read more
Image asset is modified while importing on OnPreprocessTexture
Reproduction steps:1. Open the user's attached project2. In the Project window, delete button_A asset3. Right-click on the Images/bu... Read more
Shader Graph with global shader variable _CameraSortingLayerTexture does...
How to reproduce:1. Open the user's attached "CameraLayerTextureTest.zip" project2. Open the "SampleScene" Scene3. Select the "Water... Read more
[Adaptive performance] Sliders don't match their values when in the Simu...
How to reproduce:1. Create a new project with the default 3D template2. In the Package Manager, import the Adaptive Performance pack... Read more
[Profiler] ProfilerRecorder gives invalid values in standalone Build
Steps to reproduce:1. Download and open project "ProfilerRecorderBugTest.zip"2. Make sure that "ProfilerScene" is open3. Enter Play ... Read more
NavMesh Assets aren't checked out in Version Control when the NavMesh ch...
How to reproduce:1. Open the attached "1321912 repro" project2. Set up Perforce connection in the Project Settings3. Add and submit ... Read more
The search doesn't return any results when searching for settings and en...
How to reproduce:1. Create a new project2. Open the Quick Search window3. In the search field enter 'order script'4. Observe the Qui... Read more
[GPULM] - Fallback to CPULM failing when writing LightCookies buffer and...
Baking with GPULM sometimes fails when baking a scene that has baked light cookies.The bug happens in OpenCLCommonBuffers::PrepareLi... Read more
[GPULM] - Fallback to CPULM failing on reading totalRaysCastCountBuffer
Baking with GPULM sometimes fails while reading totalRaysCastCountBuffer used to measure baking performance.This happens in RRBakeLi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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