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0
votes
Fixed

Unity allows to export a package that has an invalid path and does not s...

Package

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Mar 16, 2021

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Version/s: 2019.4, 2020.2.7f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project (case_1322064-InvalidPath)2. Observe that the 'folder ' directory in the assets has a ... Read more

0
votes
Fixed

[ProBuilder] ArgumentOutOfRange Exception is thrown when selecting "Gen ...

Package: Probuilder

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Mar 16, 2021

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Version/s: 4.4.0

How to reproduce:1. Open the user's attached "ProBuilderIssue" project2. Open the Scene "SampleScene"3. In the Hierarchy select the ... Read more

0
votes
Fixed

Image asset is modified while importing on OnPreprocessTexture

Asset - Database

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Mar 16, 2021

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Version/s: 2019.2.0a6, 2019.4.22f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project2. In the Project window, delete button_A asset3. Right-click on the Images/bu... Read more

0
votes
Fixed

Shader Graph with global shader variable _CameraSortingLayerTexture does...

Package: Shader Graph

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Mar 16, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "CameraLayerTextureTest.zip" project2. Open the "SampleScene" Scene3. Select the "Water... Read more

0
votes
Fixed

[Adaptive performance] Sliders don't match their values when in the Simu...

Package: Adaptive Performance

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Mar 16, 2021

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Version/s: 2.1.1

How to reproduce:1. Create a new project with the default 3D template2. In the Package Manager, import the Adaptive Performance pack... Read more

0
votes
Fixed

[Profiler] ProfilerRecorder gives invalid values in standalone Build

Profiling

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Mar 16, 2021

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Version/s: 2020.3, 2020.3.0f1, 2021.1, 2021.2

Steps to reproduce:1. Download and open project "ProfilerRecorderBugTest.zip"2. Make sure that "ProfilerScene" is open3. Enter Play ... Read more

1
votes
Fixed

NavMesh Assets aren't checked out in Version Control when the NavMesh ch...

Package: Version Control

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Mar 15, 2021

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Version/s: 2019.4, 2020.2.3f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached "1321912 repro" project2. Set up Perforce connection in the Project Settings3. Add and submit ... Read more

0
votes
Fixed

The search doesn't return any results when searching for settings and en...

Package: Quick Search

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Mar 15, 2021

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Version/s: 2018.4, 2019.4, 2020.1.17f1, 2020.2, 2020.3, 2021.1, 2021.2

How to reproduce:1. Create a new project2. Open the Quick Search window3. In the search field enter 'order script'4. Observe the Qui... Read more

0
votes
Fixed

[GPULM] - Fallback to CPULM failing when writing LightCookies buffer and...

Progressive Lightmapper

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Mar 15, 2021

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Version/s:

Baking with GPULM sometimes fails when baking a scene that has baked light cookies.The bug happens in OpenCLCommonBuffers::PrepareLi... Read more

0
votes
Fixed

[GPULM] - Fallback to CPULM failing on reading totalRaysCastCountBuffer

Progressive Lightmapper

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Mar 15, 2021

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Version/s:

Baking with GPULM sometimes fails while reading totalRaysCastCountBuffer used to measure baking performance.This happens in RRBakeLi... Read more

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