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[Android] SGS8 - White borders on the screen edges between transition fr...
Steps to reproduce: 1) Open Unity and create a new project2) Player Settings >> Resolution and Presentation >> make sure... Read more
Trail gets fractured when an object with a Trail Renderer Component move...
To reproduce:1. Open the attached Unity project "BugsReportLab.zip"2. Open "Main" scene3. Click on AnchorWorldContainer --> Machi... Read more
Handheld.playfullscreenmovie doesn't pause Unity during movie playback a...
Reproduction steps:1. Open the attached project.2. Build it to an iOS device.3. Click the only button on the screen.4. Check the con... Read more
[Vulkan] Texture loaded using Texture2D.Load has purple tint when using ...
When using linear color space textures loaded using Texture2D.Load has a purple tint. They look fine when using gamma color space or... Read more
Camera Viewport Rect and Depth causes rendering issues with multiple Cam...
A regression since 5.6.The first Camera has Clear Flags set to Skybox.The second and third Camera has Clear Flags set to Depth only.... Read more
[VR] Grab pass matrix usage does not work on Single Pass
Steps to reproduce:1. Download and open the attached project(UnityRepoProject.zip)2. Enter Playmode Expected result: view behind the... Read more
Crash at GenericDynamicVBO::ReleaseChunkInternal when launching Unity wi...
Workaround:-update graphics card drivers-Use -force-glcore argument when launching Unity. You can read more about command line argum... Read more
Editor crashed when AnimatorOverrideController is replaced with a runti...
Steps to reproduce:1. Download attached project and open "Pokédex Screen" scene2. Enter play mode Results: Editor crashes when Anim... Read more
Sprite Packer does not repack Atlas when sprite meshes are changed with ...
To reproduce: 1. Download and open attached "repro913928.zip" project.2. Enable Shaded Wireframe rendering mode in Scene view.3. Ope... Read more
[Prefabs] Unloading active scene throws SerializedObject destroyed errors
To reproduce: 1. Load two scenes into scene manager.2. Open lighting settings window, make sure it is visible.3. Make second scene a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section