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[Quest 2] Builds using OpenXR 1.6.0 or newer crashes on Oculus for Busin...
Steps to reproduce:1. Open the attached user's project "OpenXR Bug Report.zip"2. Build an Oculus Quest 2 business device3. Observe t... Read more
Shadows don't update when the Cascade Count is set to 1
Steps to reproduce:1. Open the “ARShadowDemo” project2. Select the “URP-HighFidelity” URP Asset3. In the Inspector window set Cascad... Read more
"alphaHitTestMinimumThreshold" sometimes doesn't hit the Image when the ...
Steps to reproduce:1. Open the attached “ImageTypeBug” project2. Open the “SampleScene” scene3. Enter Play Mode4. Press the left mou... Read more
Input Field ignores first keyboard input when calling Focus() from code
Reproduction steps:1. Open the attached “FieldEdit.zip” project2. Open the “Assets/Test Scene.unity” Scene3. Enter the Play Mode4. C... Read more
GC Alloc when using Graphics.RenderMeshInstanced
Reproduction steps:1. Open the attached project "RenderMeshInstanced_ArgumentException"2. Open "SampleScene"3. Enable Deep Profile i... Read more
[VFX Graph][URP] VFX crashes on URP when dragging VFX asset to the Hiera...
How to reproduce:1. Download and open the attached project2. Drag the "Test" VFX asset into the Hierarchy window3. Observe the crash... Read more
InvalidOperationException when using AsyncGPUReadback.RequestIntoNativeA...
How to reproduce:1. Download and open the attached project2. Enter Play mode3. Observe the console window Expected outcome: No error... Read more
[TextMeshPro] text disappears when only the characters from fallbacks ar...
How to reproduce:1. Open the attached user project “TMPTextBug.zip“2. Open Scene “Sample_03_TextStyleAssigner”3. Zoom on to the bott... Read more
`Texture.nonStreamingTextureMemory` is increased each time when entering...
Reproduction steps:1. Open the “TextureStreamingStripped“ project2. Open the “SampleScene” scene3. Enter the Play Mode a few times w... Read more
Generated Entities look different when Depth Priming Mode is changed
Reproduction steps:1. Open the attached project “ecs-draw-test“2. Open the “SampleScene” Scene3. Set the Depth Priming Mode to Auto ... Read more
All about bugs
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