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0
votes
Third Party Issue

[Quest 2] Builds using OpenXR 1.6.0 or newer crashes on Oculus for Busin...

Package: OpenXR Plugin

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Apr 02, 2023

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Version/s: 1.7.0

Steps to reproduce:1. Open the attached user's project "OpenXR Bug Report.zip"2. Build an Oculus Quest 2 business device3. Observe t... Read more

0
votes
By Design

Shadows don't update when the Cascade Count is set to 1

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Apr 02, 2023

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Version/s: 2020.3.47f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a6

Steps to reproduce:1. Open the “ARShadowDemo” project2. Select the “URP-HighFidelity” URP Asset3. In the Inspector window set Cascad... Read more

1
votes
Won't Fix

"alphaHitTestMinimumThreshold" sometimes doesn't hit the Image when the ...

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Apr 02, 2023

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Version/s: 2020.3.47f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a6

Steps to reproduce:1. Open the attached “ImageTypeBug” project2. Open the “SampleScene” scene3. Enter Play Mode4. Press the left mou... Read more

3
votes
Fixed

Input Field ignores first keyboard input when calling Focus() from code

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Mar 31, 2023

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Version/s: 2022.3.8f1, 2023.1.0b11, 2023.2.0a9, 2023.3.0a1

Reproduction steps:1. Open the attached “FieldEdit.zip” project2. Open the “Assets/Test Scene.unity” Scene3. Enter the Play Mode4. C... Read more

3
votes
Fixed

GC Alloc when using Graphics.RenderMeshInstanced

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Mar 31, 2023

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Version/s: 2021.3.22f1, 2022.2.12f1, 2022.3.0f1, 2023.1.0b9, 2023.2.0a9

Reproduction steps:1. Open the attached project "RenderMeshInstanced_ArgumentException"2. Open "SampleScene"3. Enable Deep Profile i... Read more

0
votes
Won't Fix

[VFX Graph][URP] VFX crashes on URP when dragging VFX asset to the Hiera...

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Mar 31, 2023

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Version/s: 2021.3.27f1, 2022.3.4f1, 2023.2.0a20

How to reproduce:1. Download and open the attached project2. Drag the "Test" VFX asset into the Hierarchy window3. Observe the crash... Read more

45
votes
Won't Fix

InvalidOperationException when using AsyncGPUReadback.RequestIntoNativeA...

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Mar 31, 2023

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Version/s: 2020.3.46f1

How to reproduce:1. Download and open the attached project2. Enter Play mode3. Observe the console window Expected outcome: No error... Read more

2
votes
Active

[TextMeshPro] text disappears when only the characters from fallbacks ar...

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Mar 31, 2023

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Version/s: 2023.2.0a20, 2023.3.0a1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 7000.0.0a1

How to reproduce:1. Open the attached user project “TMPTextBug.zip“2. Open Scene “Sample_03_TextStyleAssigner”3. Zoom on to the bott... Read more

0
votes
Fixed

`Texture.nonStreamingTextureMemory` is increased each time when entering...

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Mar 31, 2023

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Version/s: 2023.1.0b10, 2023.2.0a9, 2023.3.0a1

Reproduction steps:1. Open the “TextureStreamingStripped“ project2. Open the “SampleScene” scene3. Enter the Play Mode a few times w... Read more

0
votes
Won't Fix

Generated Entities look different when Depth Priming Mode is changed

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Mar 31, 2023

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Version/s: 2022.2.11f1, 2023.1.0b8, 2023.2.0a6

Reproduction steps:1. Open the attached project “ecs-draw-test“2. Open the “SampleScene” Scene3. Set the Depth Priming Mode to Auto ... Read more

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