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Fixed

Fixed in 2023.1.4f1, 2023.2.0b4, 2023.3.0a1

Votes

0

Found in

2023.1.0b10

2023.2.0a9

2023.3.0a1

Issue ID

UUM-32171

Regression

Yes

`Texture.nonStreamingTextureMemory` is increased each time when entering Play Mode

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Reproduction steps:
1. Open the “TextureStreamingStripped“ project
2. Open the “SampleScene” scene
3. Enter the Play Mode a few times while observing the Console

Expected result: each time {{Texture.nonStreamingTextureMemory}} is the same
Actual result: each time {{Texture.nonStreamingTextureMemory}} is increased by ~1000000

Reproduced in: 2023.1.0a20, 2023.1.0b10, 2023.2.0a9
Not reproduced in: 2020.3.47f1, 2021.3.22f1, 2023.1.0a19

Reproduced using: Windows 11, macOS 13.2.1 (Intel), macOS 12.4 (M1)

  1. Resolution Note (fix version 2023.3.0a1):

    Fixed issue with font asset being re-created every domain reload

  2. Resolution Note (fix version 2023.2.0b4):

    Fixed issue with font asset being re-created every domain reload

  3. Resolution Note (fix version 2023.1.4f1):

    Fixed issue with font asset being re-created every domain reload

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