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Won't Fix



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Issue ID




"alphaHitTestMinimumThreshold" sometimes doesn't hit the Image when the Image Type is Sliced or Tiled



Steps to reproduce:
1. Open the attached “ImageTypeBug” project
2. Open the “SampleScene” scene
3. Enter Play Mode
4. Press the left mouse button over the UI on the left of the Game view
5. Observe the Console

Expected result: Debugs how many UI elements have been hit
Actual result: In some places, there are no UI elements hit, even though the mouse was hovering over the UI

Reproducible with: 2020.3.47f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a6

Reproduced on: macOS Monterey 12.2 (Intel), Windows 10 (by user)

Note: In the Hierarchy window selecting “Inventory BG” child GameObject of Canvas/Inventory Container/Inventory BG GameObject and changing its Image Type property, under Image component, to Simple or Filled, fixes the issue, but resizes the Image

  1. Resolution Note:

    Thank you for bringing this issue to our attention. Unfortunately, after careful consideration, we will not be addressing your issue at this time, as we are committed to resolving other higher-priority issues and delivering the new UI system. Our priority levels are determined by factors such as the severity and frequency of an issue and the number of users affected by it. However, we know each case is different, so please continue to log any issues you find and provide any general feedback on our roadmap page to help us prioritize.
    Forum announcement

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