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[IL2CPP][Android] App crashes with missing/outdated "global-metadata.dat...
Reproduction steps:1. Create a New Project2. Build & Run for Android (IL2CPP)3. Close the App4. Go to the Phones file explorer a... Read more
GameObject.isActive Property is sometimes ignored when using it with Ani...
How to reproduce:1. Open the attached project2. Open the Scene labeled "SampleScene"3. Enter the Play Mode4. Inspect the Animation i... Read more
[Asset Import] Errors on configuring 3d model for the first time
[Asset Import] Errors on configuring a 3d model Steps To Reproduce: 1. Create a new project2. Import the attached 3d model3. Select ... Read more
ScriptedImporter is not triggered when another ScriptedImporter's, with ...
To reproduce:1) Open the attached project2) Open ImporterB in the script editor and change ScriptedImporter's version to a higher on... Read more
UIElements Range does not work when field is set to float
How to reproduce:1. Open attached project ("RangeBug.zip")2. Open SampleScene scene3. Select TestObj Game object4. Open Inspector wi... Read more
[Vulkan][AMD] Editor crashes with vkDestroyDescriptor Pool when changing...
Editor crashes with vkDestroyDescriptor Pool when changing API to Vulkan 1. Create a new Project2. Open Player Settings3. Change Gra... Read more
[IL2CPP] Player crashes when IPInterfaceProperties.GetIPv4Properties() i...
How to reproduce:1. Open the user-supplied project2. Make sure the scripting backend is set to IL2CPP and the API compatibility leve... Read more
[Perforce] Edit Changeset does not display the full text previously ente...
How to reproduce:1. Create a new project2. Connect it to Perforce3. Submit any file in Project window to Version Control (Right-Clic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons