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Redundant materials appear in the Renderer component after calling SetMa...
How to reproduce: 1. Open the attached “SetSharedMaterialsBug.zip” project 2. Open the Test Runner window (Window → General → Test R... Read more
Filters dropdown: Window doesn't rescale on items collapse
Steps to reproduce: # Create/open any project # Go to the "Window" menu item and select "Package Manager" # In the "Package Ma... Read more
macOS display doesn't go into Sleep Mode when the Editor is running
How to reproduce: 1. Create and open a new project 2. Wait ~10 minutes Expected result: After some time the macOS display goes ... Read more
Tests run ~5 times slower than usual when switching to another program w...
Reproduction steps: 1. Open the "IN-39896.zip" project 2. In the Test Runner Window, press "Run All" 3. Quickly Alt+Tab to another p... Read more
Types from serialized references on Prefabs are not updated when moving ...
Reproduction steps: 1. Open the attached “1563442.zip“ project 2. Move the “CustomPassTest.cs” Script to the “Assembly1" folder 3. S... Read more
CheckForRequiredConsents API does not return the right value when called...
How to reproduce: 1. Download and open the attached "UnityAnalyticsTest" project 2. Open the SampleScene scene 3. Press the "Chec... Read more
Keep Frame scene from URP Samples is glitching on macOS
To reproduce: # Create a new project using empty URP template; # Import URP samples into the project ( Window > Package Manager ... Read more
Editor freezes when exiting Play Mode if the Game window position was ch...
How to reproduce: 1. Open the user’s attached “samples-playground.zip” project 2. Enter Play Mode 3. Dock the Game Window somewhe... Read more
"TextureImporterInspector.OnInspectorGUI must call ApplyRevertGUI to avo...
How to reproduce: 1. Open the attached project "InpsectorIssue.zip" 2. Select Assets/LevelMaterialConfig.asset in the Project wind... Read more
[Android][OpenGL] "glClientWaitSync: Expected application to have kicked...
Steps to reproduce: 1. Open the attached “RawImageErrorBug” project 2. Build And Run the project on the device 3. Open Window → A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects